xref: /libuv/src/win/loop-watcher.c (revision d54c92e3)
1 /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining a copy
4  * of this software and associated documentation files (the "Software"), to
5  * deal in the Software without restriction, including without limitation the
6  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
7  * sell copies of the Software, and to permit persons to whom the Software is
8  * furnished to do so, subject to the following conditions:
9  *
10  * The above copyright notice and this permission notice shall be included in
11  * all copies or substantial portions of the Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
18  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
19  * IN THE SOFTWARE.
20  */
21 
22 #include <assert.h>
23 
24 #include "uv.h"
25 #include "internal.h"
26 #include "handle-inl.h"
27 
28 
uv__loop_watcher_endgame(uv_loop_t * loop,uv_handle_t * handle)29 void uv__loop_watcher_endgame(uv_loop_t* loop, uv_handle_t* handle) {
30   if (handle->flags & UV_HANDLE_CLOSING) {
31     assert(!(handle->flags & UV_HANDLE_CLOSED));
32     handle->flags |= UV_HANDLE_CLOSED;
33     uv__handle_close(handle);
34   }
35 }
36 
37 
38 #define UV_LOOP_WATCHER_DEFINE(name, NAME)                                    \
39   int uv_##name##_init(uv_loop_t* loop, uv_##name##_t* handle) {              \
40     uv__handle_init(loop, (uv_handle_t*) handle, UV_##NAME);                  \
41                                                                               \
42     return 0;                                                                 \
43   }                                                                           \
44                                                                               \
45                                                                               \
46   int uv_##name##_start(uv_##name##_t* handle, uv_##name##_cb cb) {           \
47     uv_loop_t* loop = handle->loop;                                           \
48     uv_##name##_t* old_head;                                                  \
49                                                                               \
50     assert(handle->type == UV_##NAME);                                        \
51                                                                               \
52     if (uv__is_active(handle))                                                \
53       return 0;                                                               \
54                                                                               \
55     if (cb == NULL)                                                           \
56       return UV_EINVAL;                                                       \
57                                                                               \
58     old_head = loop->name##_handles;                                          \
59                                                                               \
60     handle->name##_next = old_head;                                           \
61     handle->name##_prev = NULL;                                               \
62                                                                               \
63     if (old_head) {                                                           \
64       old_head->name##_prev = handle;                                         \
65     }                                                                         \
66                                                                               \
67     loop->name##_handles = handle;                                            \
68                                                                               \
69     handle->name##_cb = cb;                                                   \
70     uv__handle_start(handle);                                                 \
71                                                                               \
72     return 0;                                                                 \
73   }                                                                           \
74                                                                               \
75                                                                               \
76   int uv_##name##_stop(uv_##name##_t* handle) {                               \
77     uv_loop_t* loop = handle->loop;                                           \
78                                                                               \
79     assert(handle->type == UV_##NAME);                                        \
80                                                                               \
81     if (!uv__is_active(handle))                                               \
82       return 0;                                                               \
83                                                                               \
84     /* Update loop head if needed */                                          \
85     if (loop->name##_handles == handle) {                                     \
86       loop->name##_handles = handle->name##_next;                             \
87     }                                                                         \
88                                                                               \
89     /* Update the iterator-next pointer of needed */                          \
90     if (loop->next_##name##_handle == handle) {                               \
91       loop->next_##name##_handle = handle->name##_next;                       \
92     }                                                                         \
93                                                                               \
94     if (handle->name##_prev) {                                                \
95       handle->name##_prev->name##_next = handle->name##_next;                 \
96     }                                                                         \
97     if (handle->name##_next) {                                                \
98       handle->name##_next->name##_prev = handle->name##_prev;                 \
99     }                                                                         \
100                                                                               \
101     uv__handle_stop(handle);                                                  \
102                                                                               \
103     return 0;                                                                 \
104   }                                                                           \
105                                                                               \
106                                                                               \
107   void uv__##name##_invoke(uv_loop_t* loop) {                                 \
108     uv_##name##_t* handle;                                                    \
109                                                                               \
110     (loop)->next_##name##_handle = (loop)->name##_handles;                    \
111                                                                               \
112     while ((loop)->next_##name##_handle != NULL) {                            \
113       handle = (loop)->next_##name##_handle;                                  \
114       (loop)->next_##name##_handle = handle->name##_next;                     \
115                                                                               \
116       handle->name##_cb(handle);                                              \
117     }                                                                         \
118   }
119 
120 UV_LOOP_WATCHER_DEFINE(prepare, PREPARE)
121 UV_LOOP_WATCHER_DEFINE(check, CHECK)
122 UV_LOOP_WATCHER_DEFINE(idle, IDLE)
123