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d54c92e3 |
| 15-Feb-2022 |
Jameson Nash |
win: fix style nits [NFC] (#3474) Internal functions usually have a uv__ prefix.
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Revision tags: v1.41.0, v1.40.0, v1.39.0, v1.38.1, v1.38.0, v1.37.0, v1.36.0, v1.35.0, v1.34.2, v1.34.1, v1.34.0, v1.33.1, v1.33.0, v1.32.0, v1.31.0, v1.30.1, v1.30.0, v1.29.1, v1.29.0, v1.28.0, v1.27.0, v1.26.0, v1.25.0, v1.24.1, v1.24.0, v1.23.2, v1.23.1, v1.23.0, v1.22.0 |
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619937c7 |
| 28-Jun-2018 |
Ben Noordhuis |
unix,win: merge handle flags Some long overdue refactoring that unifies more of the UNIX and Windows backends. PR-URL: https://github.com/libuv/libuv/pull/1904 Reviewed-By:
unix,win: merge handle flags Some long overdue refactoring that unifies more of the UNIX and Windows backends. PR-URL: https://github.com/libuv/libuv/pull/1904 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
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Revision tags: v1.21.0, v1.20.3, v1.20.2, v1.20.1, v1.20.0, v1.19.2, v1.19.1, v1.19.0, v1.18.0, v1.17.0, v1.16.1, v1.16.0, v1.15.0, v1.14.1, v1.14.0, v1.13.1, v1.13.0, v1.12.0, v1.11.0, v1.10.2, v1.10.1, v1.10.0, v0.10.37, v1.9.1, v1.9.0, v1.8.0, v1.7.5, v1.7.4, v1.7.3, v1.7.2, v1.7.1, v1.7.0, v1.6.1, v1.6.0, v1.5.0, v0.10.36, v1.4.2, v0.10.35, v1.4.1, v0.10.34, v1.4.0, v1.3.0, v0.10.33, v1.2.1, v1.2.0, v0.10.32, v1.1.0, v0.10.31, v1.0.2, v0.10.30, v1.0.1, v1.0.0, v0.10.29, v1.0.0-rc2, v1.0.0-rc1 |
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54ce3f6c |
| 05-Sep-2014 |
Saúl Ibarra Corretgé |
windows: further simplify the code for timers - Remove the UV_HANDLE_ACTIVE flag. It's a duplicate from UV__HANDLE_ACTIVE, which was used solely on timers and loop watchers. -
windows: further simplify the code for timers - Remove the UV_HANDLE_ACTIVE flag. It's a duplicate from UV__HANDLE_ACTIVE, which was used solely on timers and loop watchers. - Avoid duplicated code when running timers by stopping the handle and rearming it with the repeat time, thus having a single place where the timers are added and removed to and from the RB tree, respectively.
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Revision tags: v0.11.29, v0.11.28, v0.11.27, v0.10.28, v0.11.26, v0.10.27, v0.11.25, v0.11.24, v0.11.23, v0.10.26, v0.11.22 |
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db2a9072 |
| 10-Mar-2014 |
Saúl Ibarra Corretgé |
unix, windows: removed unused status parameter async, timer, prepare, idle and check handles don't need the status parameter. |
Revision tags: v0.11.21, v0.11.20, v0.10.25, v0.11.19, v0.10.24, v0.11.18, v0.10.23, v0.10.22, v0.11.17, v0.10.21, v0.11.16, v0.10.20, v0.11.15, v0.10.19, v0.11.14, v0.10.18, v0.10.17, v0.10.16, v0.11.13, v0.11.12, v0.11.11, v0.11.10, v0.10.15, v0.11.9, v0.10.14, v0.11.8, v0.11.7, v0.10.13, v0.11.6, v0.10.12, v0.11.5, v0.10.11 |
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3ee4d3f1 |
| 06-Jun-2013 |
Ben Noordhuis |
unix, windows: return error codes directly This commit changes the libuv API to return error codes directly rather than storing them in a loop-global field. A code snippet like
unix, windows: return error codes directly This commit changes the libuv API to return error codes directly rather than storing them in a loop-global field. A code snippet like this one: if (uv_foo(loop) < 0) { uv_err_t err = uv_last_error(loop); fprintf(stderr, "%s\n", uv_strerror(err)); } Should be rewritten like this: int err = uv_foo(loop); if (err < 0) fprintf(stderr, "%s\n", uv_strerror(err)); The rationale for this change is that it should make creating bindings for other languages a lot easier: dealing with struct return values is painful with most FFIs and often downright buggy.
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Revision tags: v0.10.10, v0.11.4, v0.10.9, v0.10.8, v0.11.3, v0.10.7, v0.10.6, v0.11.2, v0.10.5, v0.10.4, v0.11.1, node-v0.11.0, v0.10.2, node-v0.7.3, node-v0.7.7, node-v0.7.5, node-v0.5.3, node-v0.10.1, node-v0.10.0, node-v0.9.12, node-v0.9.11, node-v0.8.21, node-v0.8.19, node-v0.9.10, node-v0.9.7, node-v0.9.6, node-v0.9.4, node-v0.8.17 |
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33d5c497 |
| 29-Nov-2012 |
Saúl Ibarra Corretgé |
prepare/idle/check: don't allow NULL callback |
Revision tags: node-v0.8.15, node-v0.9.3, node-v0.8.12, node-v0.8.10, node-v0.9.2 |
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9aead825 |
| 13-Sep-2012 |
Bert Belder |
windows: rename UV_HANDLE_CLOSING to UV__HANDLE_CLOSING |
Revision tags: node-v0.8.9, node-v0.9.1 |
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637be161 |
| 27-Aug-2012 |
Bert Belder |
windows: make active and closing handle state independent |
Revision tags: node-v0.8.8, node-v0.8.7 |
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837edf4c |
| 09-Aug-2012 |
Ben Noordhuis |
unix, windows: remove handle init counters Remove the handle init counters, no one uses them. |
Revision tags: node-v0.8.6, node-v0.8.5, node-v0.6.21, node-v0.8.3, node-v0.9.0, node-v0.8.2, node-v0.8.1, node-v0.8.0, node-v0.7.12, node-v0.7.11 |
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95e89c6a |
| 12-Jun-2012 |
Ben Noordhuis |
unix, windows: share uv__handle_init() |
Revision tags: node-v0.7.10, node-v0.6.19 |
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d8b95eaf |
| 02-Jun-2012 |
Bert Belder |
windows: inline a couple of handle functions |
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171ad856 |
| 29-May-2012 |
Ben Noordhuis |
unix, windows: add uv_walk() Lets the libuv user iterate over the open handles. Mostly intended as a debugging tool or a post-hoc cleanup mechanism. |
Revision tags: node-v0.7.9 |
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9efa8b35 |
| 17-May-2012 |
Ben Noordhuis |
unix, windows: rework reference counting scheme This commit changes how the event loop determines if it needs to stay alive. Previously, an internal counter was increased whenever a
unix, windows: rework reference counting scheme This commit changes how the event loop determines if it needs to stay alive. Previously, an internal counter was increased whenever a handle got created and decreased again when the handle was closed. While conceptually simple, it turned out hard to work with: you often want to keep the event loop alive only if the handle is actually doing something. Stopped or inactive handles were a frequent source of hanging event loops. That's why this commit changes the reference counting scheme to a model where a handle only references the event loop when it's active. 'Active' means different things for different handle types, e.g.: * timers: ticking * sockets: reading, writing or listening * processes: always active (for now, subject to change) * idle, check, prepare: only active when started This commit also changes how the uv_ref() and uv_unref() functions work: they now operate on the level of individual handles, not the whole event loop. The Windows implementation was done by Bert Belder.
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Revision tags: node-v0.6.18, node-v0.6.16, node-v0.6.17, node-v0.7.8, node-v0.6.15, node-v0.6.14, node-v0.6.13, node-v0.7.6, node-v0.6.12, node-v0.6.11, node-v0.7.4, node-v0.6.10, node-v0.7.2, node-v0.6.9, node-v0.7.1, node-v0.7.0, node-v0.6.8, node-v0.6.7, node-v0.6.6, node-v0.6.4, node-v0.6.3, node-v0.6.2, node-v0.6.1, node-v0.6.0, node-v0.5.10, node-v0.5.9, node-v0.5.8, node-v0.5.7, node-v0.5.6 |
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6422a14a |
| 02-Sep-2011 |
Luis Lavena |
windows: correct a preprocessor typo GCC chokes on ##name## concatenation (since . and prepare are invalid tokens) |
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78debf9f |
| 31-Aug-2011 |
Bert Belder |
win: multiplicity |
Revision tags: node-v0.5.5 |
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81182871 |
| 23-Aug-2011 |
Bert Belder |
win: store the tcp deferred bind error in uv_tcp_t.bind_error, remove uv_handle_t.error |
Revision tags: node-v0.5.4, node-v0.5.2 |
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3a91232f |
| 19-Jul-2011 |
Bert Belder |
Split up uv-win.c |