xref: /php-src/Zend/zend_objects_API.c (revision bf1cfc07)
1 /*
2    +----------------------------------------------------------------------+
3    | Zend Engine                                                          |
4    +----------------------------------------------------------------------+
5    | Copyright (c) Zend Technologies Ltd. (http://www.zend.com)           |
6    +----------------------------------------------------------------------+
7    | This source file is subject to version 2.00 of the Zend license,     |
8    | that is bundled with this package in the file LICENSE, and is        |
9    | available through the world-wide-web at the following url:           |
10    | http://www.zend.com/license/2_00.txt.                                |
11    | If you did not receive a copy of the Zend license and are unable to  |
12    | obtain it through the world-wide-web, please send a note to          |
13    | license@zend.com so we can mail you a copy immediately.              |
14    +----------------------------------------------------------------------+
15    | Authors: Andi Gutmans <andi@php.net>                                 |
16    |          Zeev Suraski <zeev@php.net>                                 |
17    |          Dmitry Stogov <dmitry@php.net>                              |
18    +----------------------------------------------------------------------+
19 */
20 
21 #include "zend.h"
22 #include "zend_globals.h"
23 #include "zend_variables.h"
24 #include "zend_API.h"
25 #include "zend_objects_API.h"
26 #include "zend_fibers.h"
27 
zend_objects_store_init(zend_objects_store * objects,uint32_t init_size)28 ZEND_API void ZEND_FASTCALL zend_objects_store_init(zend_objects_store *objects, uint32_t init_size)
29 {
30 	objects->object_buckets = (zend_object **) emalloc(init_size * sizeof(zend_object*));
31 	objects->top = 1; /* Skip 0 so that handles are true */
32 	objects->size = init_size;
33 	objects->free_list_head = -1;
34 	memset(&objects->object_buckets[0], 0, sizeof(zend_object*));
35 }
36 
zend_objects_store_destroy(zend_objects_store * objects)37 ZEND_API void ZEND_FASTCALL zend_objects_store_destroy(zend_objects_store *objects)
38 {
39 	efree(objects->object_buckets);
40 	objects->object_buckets = NULL;
41 }
42 
zend_objects_store_call_destructors(zend_objects_store * objects)43 ZEND_API void ZEND_FASTCALL zend_objects_store_call_destructors(zend_objects_store *objects)
44 {
45 	EG(flags) |= EG_FLAGS_OBJECT_STORE_NO_REUSE;
46 	if (objects->top > 1) {
47 		zend_fiber_switch_block();
48 
49 		uint32_t i;
50 		for (i = 1; i < objects->top; i++) {
51 			zend_object *obj = objects->object_buckets[i];
52 			if (IS_OBJ_VALID(obj)) {
53 				if (!(OBJ_FLAGS(obj) & IS_OBJ_DESTRUCTOR_CALLED)) {
54 					GC_ADD_FLAGS(obj, IS_OBJ_DESTRUCTOR_CALLED);
55 
56 					if (obj->handlers->dtor_obj != zend_objects_destroy_object
57 							|| obj->ce->destructor) {
58 						GC_ADDREF(obj);
59 						obj->handlers->dtor_obj(obj);
60 						GC_DELREF(obj);
61 					}
62 				}
63 			}
64 		}
65 
66 		zend_fiber_switch_unblock();
67 	}
68 }
69 
zend_objects_store_mark_destructed(zend_objects_store * objects)70 ZEND_API void ZEND_FASTCALL zend_objects_store_mark_destructed(zend_objects_store *objects)
71 {
72 	if (objects->object_buckets && objects->top > 1) {
73 		zend_object **obj_ptr = objects->object_buckets + 1;
74 		zend_object **end = objects->object_buckets + objects->top;
75 
76 		do {
77 			zend_object *obj = *obj_ptr;
78 
79 			if (IS_OBJ_VALID(obj)) {
80 				GC_ADD_FLAGS(obj, IS_OBJ_DESTRUCTOR_CALLED);
81 			}
82 			obj_ptr++;
83 		} while (obj_ptr != end);
84 	}
85 }
86 
zend_objects_store_free_object_storage(zend_objects_store * objects,bool fast_shutdown)87 ZEND_API void ZEND_FASTCALL zend_objects_store_free_object_storage(zend_objects_store *objects, bool fast_shutdown)
88 {
89 	zend_object **obj_ptr, **end, *obj;
90 
91 	if (objects->top <= 1) {
92 		return;
93 	}
94 
95 	/* Free object contents, but don't free objects themselves, so they show up as leaks.
96 	 * Also add a ref to all objects, so the object can't be freed by something else later. */
97 	end = objects->object_buckets + 1;
98 	obj_ptr = objects->object_buckets + objects->top;
99 
100 	if (fast_shutdown) {
101 		do {
102 			obj_ptr--;
103 			obj = *obj_ptr;
104 			if (IS_OBJ_VALID(obj)) {
105 				if (!(OBJ_FLAGS(obj) & IS_OBJ_FREE_CALLED)) {
106 					GC_ADD_FLAGS(obj, IS_OBJ_FREE_CALLED);
107 					if (obj->handlers->free_obj != zend_object_std_dtor) {
108 						GC_ADDREF(obj);
109 						obj->handlers->free_obj(obj);
110 					}
111 				}
112 			}
113 		} while (obj_ptr != end);
114 	} else {
115 		do {
116 			obj_ptr--;
117 			obj = *obj_ptr;
118 			if (IS_OBJ_VALID(obj)) {
119 				if (!(OBJ_FLAGS(obj) & IS_OBJ_FREE_CALLED)) {
120 					GC_ADD_FLAGS(obj, IS_OBJ_FREE_CALLED);
121 					GC_ADDREF(obj);
122 					obj->handlers->free_obj(obj);
123 				}
124 			}
125 		} while (obj_ptr != end);
126 	}
127 }
128 
129 
130 /* Store objects API */
zend_objects_store_put_cold(zend_object * object)131 static ZEND_COLD zend_never_inline void ZEND_FASTCALL zend_objects_store_put_cold(zend_object *object)
132 {
133 	int handle;
134 	uint32_t new_size = 2 * EG(objects_store).size;
135 
136 	EG(objects_store).object_buckets = (zend_object **) erealloc(EG(objects_store).object_buckets, new_size * sizeof(zend_object*));
137 	/* Assign size after realloc, in case it fails */
138 	EG(objects_store).size = new_size;
139 	handle = EG(objects_store).top++;
140 	object->handle = handle;
141 	EG(objects_store).object_buckets[handle] = object;
142 }
143 
zend_objects_store_put(zend_object * object)144 ZEND_API void ZEND_FASTCALL zend_objects_store_put(zend_object *object)
145 {
146 	int handle;
147 
148 	/* When in shutdown sequence - do not reuse previously freed handles, to make sure
149 	 * the dtors for newly created objects are called in zend_objects_store_call_destructors() loop
150 	 */
151 	if (EG(objects_store).free_list_head != -1 && EXPECTED(!(EG(flags) & EG_FLAGS_OBJECT_STORE_NO_REUSE))) {
152 		handle = EG(objects_store).free_list_head;
153 		EG(objects_store).free_list_head = GET_OBJ_BUCKET_NUMBER(EG(objects_store).object_buckets[handle]);
154 	} else if (UNEXPECTED(EG(objects_store).top == EG(objects_store).size)) {
155 		zend_objects_store_put_cold(object);
156 		return;
157 	} else {
158 		handle = EG(objects_store).top++;
159 	}
160 	object->handle = handle;
161 	EG(objects_store).object_buckets[handle] = object;
162 }
163 
zend_objects_store_del(zend_object * object)164 ZEND_API void ZEND_FASTCALL zend_objects_store_del(zend_object *object) /* {{{ */
165 {
166 	ZEND_ASSERT(GC_REFCOUNT(object) == 0);
167 
168 	/* GC might have released this object already. */
169 	if (UNEXPECTED(GC_TYPE(object) == IS_NULL)) {
170 		return;
171 	}
172 
173 	/*	Make sure we hold a reference count during the destructor call
174 		otherwise, when the destructor ends the storage might be freed
175 		when the refcount reaches 0 a second time
176 	 */
177 	if (!(OBJ_FLAGS(object) & IS_OBJ_DESTRUCTOR_CALLED)) {
178 		GC_ADD_FLAGS(object, IS_OBJ_DESTRUCTOR_CALLED);
179 
180 		if (object->handlers->dtor_obj != zend_objects_destroy_object
181 				|| object->ce->destructor) {
182 			zend_fiber_switch_block();
183 			GC_SET_REFCOUNT(object, 1);
184 			object->handlers->dtor_obj(object);
185 			GC_DELREF(object);
186 			zend_fiber_switch_unblock();
187 		}
188 	}
189 
190 	if (GC_REFCOUNT(object) == 0) {
191 		uint32_t handle = object->handle;
192 		void *ptr;
193 
194 		ZEND_ASSERT(EG(objects_store).object_buckets != NULL);
195 		ZEND_ASSERT(IS_OBJ_VALID(EG(objects_store).object_buckets[handle]));
196 		EG(objects_store).object_buckets[handle] = SET_OBJ_INVALID(object);
197 		if (!(OBJ_FLAGS(object) & IS_OBJ_FREE_CALLED)) {
198 			GC_ADD_FLAGS(object, IS_OBJ_FREE_CALLED);
199 			GC_SET_REFCOUNT(object, 1);
200 			object->handlers->free_obj(object);
201 		}
202 		ptr = ((char*)object) - object->handlers->offset;
203 		GC_REMOVE_FROM_BUFFER(object);
204 		efree(ptr);
205 		ZEND_OBJECTS_STORE_ADD_TO_FREE_LIST(handle);
206 	}
207 }
208 /* }}} */
209