xref: /libuv/test/test-tcp-unexpected-read.c (revision 011a1ac1)
1 /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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3  * Permission is hereby granted, free of charge, to any person obtaining a copy
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7  * sell copies of the Software, and to permit persons to whom the Software is
8  * furnished to do so, subject to the following conditions:
9  *
10  * The above copyright notice and this permission notice shall be included in
11  * all copies or substantial portions of the Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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17  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
18  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
19  * IN THE SOFTWARE.
20  */
21 
22 #include "uv.h"
23 #include "task.h"
24 
25 static uv_check_t check_handle;
26 static uv_timer_t timer_handle;
27 static uv_tcp_t server_handle;
28 static uv_tcp_t client_handle;
29 static uv_tcp_t peer_handle;
30 static uv_write_t write_req;
31 static uv_connect_t connect_req;
32 
33 static unsigned long ticks; /* event loop ticks */
34 
35 
check_cb(uv_check_t * handle)36 static void check_cb(uv_check_t* handle) {
37   ticks++;
38 }
39 
40 
timer_cb(uv_timer_t * handle)41 static void timer_cb(uv_timer_t* handle) {
42   uv_close((uv_handle_t*) &check_handle, NULL);
43   uv_close((uv_handle_t*) &timer_handle, NULL);
44   uv_close((uv_handle_t*) &server_handle, NULL);
45   uv_close((uv_handle_t*) &client_handle, NULL);
46   uv_close((uv_handle_t*) &peer_handle, NULL);
47 }
48 
49 
alloc_cb(uv_handle_t * handle,size_t suggested_size,uv_buf_t * buf)50 static void alloc_cb(uv_handle_t* handle,
51                      size_t suggested_size,
52                      uv_buf_t* buf) {
53   ASSERT(0 && "alloc_cb should not have been called");
54 }
55 
56 
read_cb(uv_stream_t * handle,ssize_t nread,const uv_buf_t * buf)57 static void read_cb(uv_stream_t* handle, ssize_t nread, const uv_buf_t* buf) {
58   ASSERT(0 && "read_cb should not have been called");
59 }
60 
61 
connect_cb(uv_connect_t * req,int status)62 static void connect_cb(uv_connect_t* req, int status) {
63   ASSERT_PTR_EQ(req->handle, (uv_stream_t*) &client_handle);
64   ASSERT_OK(status);
65 }
66 
67 
write_cb(uv_write_t * req,int status)68 static void write_cb(uv_write_t* req, int status) {
69   ASSERT_PTR_EQ(req->handle, (uv_stream_t*) &peer_handle);
70   ASSERT_OK(status);
71 }
72 
73 
connection_cb(uv_stream_t * handle,int status)74 static void connection_cb(uv_stream_t* handle, int status) {
75   uv_buf_t buf;
76 
77   buf = uv_buf_init("PING", 4);
78 
79   ASSERT_OK(status);
80   ASSERT_OK(uv_accept(handle, (uv_stream_t*) &peer_handle));
81   ASSERT_OK(uv_read_start((uv_stream_t*) &peer_handle, alloc_cb, read_cb));
82   ASSERT_OK(uv_write(&write_req, (uv_stream_t*) &peer_handle,
83                      &buf, 1, write_cb));
84 }
85 
86 
TEST_IMPL(tcp_unexpected_read)87 TEST_IMPL(tcp_unexpected_read) {
88   struct sockaddr_in addr;
89   uv_loop_t* loop;
90 
91   ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
92   loop = uv_default_loop();
93 
94   ASSERT_OK(uv_timer_init(loop, &timer_handle));
95   ASSERT_OK(uv_timer_start(&timer_handle, timer_cb, 1000, 0));
96   ASSERT_OK(uv_check_init(loop, &check_handle));
97   ASSERT_OK(uv_check_start(&check_handle, check_cb));
98   ASSERT_OK(uv_tcp_init(loop, &server_handle));
99   ASSERT_OK(uv_tcp_init(loop, &client_handle));
100   ASSERT_OK(uv_tcp_init(loop, &peer_handle));
101   ASSERT_OK(uv_tcp_bind(&server_handle, (const struct sockaddr*) &addr, 0));
102   ASSERT_OK(uv_listen((uv_stream_t*) &server_handle, 1, connection_cb));
103   ASSERT_OK(uv_tcp_connect(&connect_req,
104                            &client_handle,
105                            (const struct sockaddr*) &addr,
106                            connect_cb));
107   ASSERT_OK(uv_run(loop, UV_RUN_DEFAULT));
108 
109   /* This is somewhat inexact but the idea is that the event loop should not
110    * start busy looping when the server sends a message and the client isn't
111    * reading.
112    */
113   ASSERT_LE(ticks, 20);
114 
115   MAKE_VALGRIND_HAPPY(loop);
116   return 0;
117 }
118