1 /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining a copy
4 * of this software and associated documentation files (the "Software"), to
5 * deal in the Software without restriction, including without limitation the
6 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
7 * sell copies of the Software, and to permit persons to whom the Software is
8 * furnished to do so, subject to the following conditions:
9 *
10 * The above copyright notice and this permission notice shall be included in
11 * all copies or substantial portions of the Software.
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
18 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
19 * IN THE SOFTWARE.
20 */
21
22 #include "uv.h"
23 #include "task.h"
24
25 uv_thread_t main_thread_id;
26 uv_thread_t subthreads[2];
27
check_thread(void * arg)28 static void check_thread(void* arg) {
29 uv_thread_t *thread_id = arg;
30 uv_thread_t self_id = uv_thread_self();
31 #ifdef _WIN32
32 ASSERT_NOT_NULL(self_id);
33 #endif
34 ASSERT_OK(uv_thread_equal(&main_thread_id, &self_id));
35 *thread_id = uv_thread_self();
36 }
37
TEST_IMPL(thread_equal)38 TEST_IMPL(thread_equal) {
39 uv_thread_t threads[2];
40 main_thread_id = uv_thread_self();
41 #ifdef _WIN32
42 ASSERT_NOT_NULL(main_thread_id);
43 #endif
44 ASSERT_NE(0, uv_thread_equal(&main_thread_id, &main_thread_id));
45 ASSERT_OK(uv_thread_create(threads + 0, check_thread, subthreads + 0));
46 ASSERT_OK(uv_thread_create(threads + 1, check_thread, subthreads + 1));
47 ASSERT_OK(uv_thread_join(threads + 0));
48 ASSERT_OK(uv_thread_join(threads + 1));
49 ASSERT_OK(uv_thread_equal(subthreads + 0, subthreads + 1));
50 return 0;
51 }
52