xref: /libuv/test/test-tcp-alloc-cb-fail.c (revision 011a1ac1)
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21 
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <string.h>
25 
26 #include "uv.h"
27 #include "task.h"
28 
29 static uv_tcp_t server;
30 static uv_tcp_t client;
31 static uv_tcp_t incoming;
32 static int connect_cb_called;
33 static int close_cb_called;
34 static int connection_cb_called;
35 static uv_write_t write_req;
36 
37 static char hello[] = "HELLO!";
38 
39 
close_cb(uv_handle_t * handle)40 static void close_cb(uv_handle_t* handle) {
41   close_cb_called++;
42 }
43 
write_cb(uv_write_t * req,int status)44 static void write_cb(uv_write_t* req, int status) {
45   ASSERT_OK(status);
46 }
47 
conn_alloc_cb(uv_handle_t * handle,size_t size,uv_buf_t * buf)48 static void conn_alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
49   /* Do nothing, read_cb should be called with UV_ENOBUFS. */
50 }
51 
conn_read_cb(uv_stream_t * stream,ssize_t nread,const uv_buf_t * buf)52 static void conn_read_cb(uv_stream_t* stream,
53                          ssize_t nread,
54                          const uv_buf_t* buf) {
55   ASSERT_EQ(nread, UV_ENOBUFS);
56   ASSERT_NULL(buf->base);
57   ASSERT_OK(buf->len);
58 
59   uv_close((uv_handle_t*) &incoming, close_cb);
60   uv_close((uv_handle_t*) &client, close_cb);
61   uv_close((uv_handle_t*) &server, close_cb);
62 }
63 
connect_cb(uv_connect_t * req,int status)64 static void connect_cb(uv_connect_t* req, int status) {
65   int r;
66   uv_buf_t buf;
67 
68   ASSERT_OK(status);
69   connect_cb_called++;
70 
71   buf = uv_buf_init(hello, sizeof(hello));
72   r = uv_write(&write_req, req->handle, &buf, 1, write_cb);
73   ASSERT_OK(r);
74 }
75 
76 
connection_cb(uv_stream_t * tcp,int status)77 static void connection_cb(uv_stream_t* tcp, int status) {
78   ASSERT_OK(status);
79 
80   ASSERT_OK(uv_tcp_init(tcp->loop, &incoming));
81   ASSERT_OK(uv_accept(tcp, (uv_stream_t*) &incoming));
82   ASSERT_OK(uv_read_start((uv_stream_t*) &incoming,
83                           conn_alloc_cb,
84                           conn_read_cb));
85 
86   connection_cb_called++;
87 }
88 
89 
start_server(void)90 static void start_server(void) {
91   struct sockaddr_in addr;
92 
93   ASSERT_OK(uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
94 
95   ASSERT_OK(uv_tcp_init(uv_default_loop(), &server));
96   ASSERT_OK(uv_tcp_bind(&server, (struct sockaddr*) &addr, 0));
97   ASSERT_OK(uv_listen((uv_stream_t*) &server, 128, connection_cb));
98 }
99 
100 
TEST_IMPL(tcp_alloc_cb_fail)101 TEST_IMPL(tcp_alloc_cb_fail) {
102   uv_connect_t connect_req;
103   struct sockaddr_in addr;
104 
105   start_server();
106 
107   ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
108 
109   ASSERT_OK(uv_tcp_init(uv_default_loop(), &client));
110   ASSERT_OK(uv_tcp_connect(&connect_req,
111                            &client,
112                            (struct sockaddr*) &addr,
113                            connect_cb));
114 
115   ASSERT_OK(uv_run(uv_default_loop(), UV_RUN_DEFAULT));
116 
117   ASSERT_EQ(1, connect_cb_called);
118   ASSERT_EQ(1, connection_cb_called);
119   ASSERT_EQ(3, close_cb_called);
120 
121   MAKE_VALGRIND_HAPPY(uv_default_loop());
122   return 0;
123 }
124