xref: /libuv/test/test-callback-stack.c (revision 011a1ac1)
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21 
22 /*
23  * TODO: Add explanation of why we want on_close to be called from fresh
24  * stack.
25  */
26 
27 #include "uv.h"
28 #include "task.h"
29 
30 
31 static const char MESSAGE[] = "Failure is for the weak. Everyone dies alone.";
32 
33 static uv_tcp_t client;
34 static uv_timer_t timer;
35 static uv_connect_t connect_req;
36 static uv_write_t write_req;
37 static uv_shutdown_t shutdown_req;
38 
39 static int nested = 0;
40 static int close_cb_called = 0;
41 static int connect_cb_called = 0;
42 static int write_cb_called = 0;
43 static int timer_cb_called = 0;
44 static int bytes_received = 0;
45 static int shutdown_cb_called = 0;
46 
47 
alloc_cb(uv_handle_t * handle,size_t size,uv_buf_t * buf)48 static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
49   buf->len = size;
50   buf->base = malloc(size);
51   ASSERT_NOT_NULL(buf->base);
52 }
53 
54 
close_cb(uv_handle_t * handle)55 static void close_cb(uv_handle_t* handle) {
56   ASSERT(nested == 0 && "close_cb must be called from a fresh stack");
57 
58   close_cb_called++;
59 }
60 
61 
shutdown_cb(uv_shutdown_t * req,int status)62 static void shutdown_cb(uv_shutdown_t* req, int status) {
63   ASSERT_OK(status);
64   ASSERT(nested == 0 && "shutdown_cb must be called from a fresh stack");
65 
66   shutdown_cb_called++;
67 }
68 
69 
read_cb(uv_stream_t * tcp,ssize_t nread,const uv_buf_t * buf)70 static void read_cb(uv_stream_t* tcp, ssize_t nread, const uv_buf_t* buf) {
71   ASSERT(nested == 0 && "read_cb must be called from a fresh stack");
72 
73   printf("Read. nread == %d\n", (int)nread);
74   free(buf->base);
75 
76   if (nread == 0) {
77     return;
78 
79   } else if (nread < 0) {
80     ASSERT_EQ(nread, UV_EOF);
81 
82     nested++;
83     uv_close((uv_handle_t*)tcp, close_cb);
84     nested--;
85 
86     return;
87   }
88 
89   bytes_received += nread;
90 
91   /* We call shutdown here because when bytes_received == sizeof MESSAGE there
92    * will be no more data sent nor received, so here it would be possible for a
93    * backend to call shutdown_cb immediately and *not* from a fresh stack. */
94   if (bytes_received == sizeof MESSAGE) {
95     nested++;
96 
97     puts("Shutdown");
98 
99     if (uv_shutdown(&shutdown_req, (uv_stream_t*)tcp, shutdown_cb)) {
100       FATAL("uv_shutdown failed");
101     }
102     nested--;
103   }
104 }
105 
106 
timer_cb(uv_timer_t * handle)107 static void timer_cb(uv_timer_t* handle) {
108   ASSERT_PTR_EQ(handle, &timer);
109   ASSERT(nested == 0 && "timer_cb must be called from a fresh stack");
110 
111   puts("Timeout complete. Now read data...");
112 
113   nested++;
114   if (uv_read_start((uv_stream_t*)&client, alloc_cb, read_cb)) {
115     FATAL("uv_read_start failed");
116   }
117   nested--;
118 
119   timer_cb_called++;
120 
121   uv_close((uv_handle_t*)handle, close_cb);
122 }
123 
124 
write_cb(uv_write_t * req,int status)125 static void write_cb(uv_write_t* req, int status) {
126   int r;
127 
128   ASSERT_OK(status);
129   ASSERT(nested == 0 && "write_cb must be called from a fresh stack");
130 
131   puts("Data written. 500ms timeout...");
132 
133   /* After the data has been sent, we're going to wait for a while, then start
134    * reading. This makes us certain that the message has been echoed back to
135    * our receive buffer when we start reading. This maximizes the temptation
136    * for the backend to use dirty stack for calling read_cb. */
137   nested++;
138   r = uv_timer_init(uv_default_loop(), &timer);
139   ASSERT_OK(r);
140   r = uv_timer_start(&timer, timer_cb, 500, 0);
141   ASSERT_OK(r);
142   nested--;
143 
144   write_cb_called++;
145 }
146 
147 
connect_cb(uv_connect_t * req,int status)148 static void connect_cb(uv_connect_t* req, int status) {
149   uv_buf_t buf;
150 
151   puts("Connected. Write some data to echo server...");
152 
153   ASSERT_OK(status);
154   ASSERT(nested == 0 && "connect_cb must be called from a fresh stack");
155 
156   nested++;
157 
158   buf.base = (char*) &MESSAGE;
159   buf.len = sizeof MESSAGE;
160 
161   if (uv_write(&write_req, (uv_stream_t*)req->handle, &buf, 1, write_cb)) {
162     FATAL("uv_write failed");
163   }
164 
165   nested--;
166 
167   connect_cb_called++;
168 }
169 
170 
TEST_IMPL(callback_stack)171 TEST_IMPL(callback_stack) {
172   struct sockaddr_in addr;
173 
174   ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
175 
176   if (uv_tcp_init(uv_default_loop(), &client)) {
177     FATAL("uv_tcp_init failed");
178   }
179 
180   puts("Connecting...");
181 
182   nested++;
183 
184   if (uv_tcp_connect(&connect_req,
185                      &client,
186                      (const struct sockaddr*) &addr,
187                      connect_cb)) {
188     FATAL("uv_tcp_connect failed");
189   }
190   nested--;
191 
192   uv_run(uv_default_loop(), UV_RUN_DEFAULT);
193 
194   ASSERT_OK(nested);
195   ASSERT_NE(connect_cb_called == 1 && \
196             "connect_cb must be called exactly once", 0);
197   ASSERT_NE(write_cb_called == 1 && "write_cb must be called exactly once",
198             0);
199   ASSERT_NE(timer_cb_called == 1 && "timer_cb must be called exactly once",
200             0);
201   ASSERT_EQ(bytes_received, sizeof MESSAGE);
202   ASSERT_NE(shutdown_cb_called == 1 && \
203             "shutdown_cb must be called exactly once", 0);
204   ASSERT_NE(close_cb_called == 2 && "close_cb must be called exactly twice",
205             0);
206 
207   MAKE_VALGRIND_HAPPY(uv_default_loop());
208   return 0;
209 }
210