Searched refs:uv__async_endgame (Results 1 – 3 of 3) sorted by relevance
31 void uv__async_endgame(uv_loop_t* loop, uv_async_t* handle) { in uv__async_endgame() function
140 uv__async_endgame(loop, (uv_async_t*) handle); in uv__process_endgames()
205 void uv__async_endgame(uv_loop_t* loop, uv_async_t* handle);
Completed in 6 milliseconds