History log of /libuv/src/win/loop-watcher.c (Results 1 – 17 of 17)
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# d54c92e3 15-Feb-2022 Jameson Nash

win: fix style nits [NFC] (#3474)

Internal functions usually have a uv__ prefix.


Revision tags: v1.41.0, v1.40.0, v1.39.0, v1.38.1, v1.38.0, v1.37.0, v1.36.0, v1.35.0, v1.34.2, v1.34.1, v1.34.0, v1.33.1, v1.33.0, v1.32.0, v1.31.0, v1.30.1, v1.30.0, v1.29.1, v1.29.0, v1.28.0, v1.27.0, v1.26.0, v1.25.0, v1.24.1, v1.24.0, v1.23.2, v1.23.1, v1.23.0, v1.22.0
# 619937c7 28-Jun-2018 Ben Noordhuis

unix,win: merge handle flags

Some long overdue refactoring that unifies more of the UNIX and Windows
backends.

PR-URL: https://github.com/libuv/libuv/pull/1904
Reviewed-By:

unix,win: merge handle flags

Some long overdue refactoring that unifies more of the UNIX and Windows
backends.

PR-URL: https://github.com/libuv/libuv/pull/1904
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>

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Revision tags: v1.21.0, v1.20.3, v1.20.2, v1.20.1, v1.20.0, v1.19.2, v1.19.1, v1.19.0, v1.18.0, v1.17.0, v1.16.1, v1.16.0, v1.15.0, v1.14.1, v1.14.0, v1.13.1, v1.13.0, v1.12.0, v1.11.0, v1.10.2, v1.10.1, v1.10.0, v0.10.37, v1.9.1, v1.9.0, v1.8.0, v1.7.5, v1.7.4, v1.7.3, v1.7.2, v1.7.1, v1.7.0, v1.6.1, v1.6.0, v1.5.0, v0.10.36, v1.4.2, v0.10.35, v1.4.1, v0.10.34, v1.4.0, v1.3.0, v0.10.33, v1.2.1, v1.2.0, v0.10.32, v1.1.0, v0.10.31, v1.0.2, v0.10.30, v1.0.1, v1.0.0, v0.10.29, v1.0.0-rc2, v1.0.0-rc1
# 54ce3f6c 05-Sep-2014 Saúl Ibarra Corretgé

windows: further simplify the code for timers

- Remove the UV_HANDLE_ACTIVE flag. It's a duplicate from
UV__HANDLE_ACTIVE, which was used solely on timers and loop watchers.

-

windows: further simplify the code for timers

- Remove the UV_HANDLE_ACTIVE flag. It's a duplicate from
UV__HANDLE_ACTIVE, which was used solely on timers and loop watchers.

- Avoid duplicated code when running timers by stopping the handle and
rearming it with the repeat time, thus having a single place where the
timers are added and removed to and from the RB tree, respectively.

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Revision tags: v0.11.29, v0.11.28, v0.11.27, v0.10.28, v0.11.26, v0.10.27, v0.11.25, v0.11.24, v0.11.23, v0.10.26, v0.11.22
# db2a9072 10-Mar-2014 Saúl Ibarra Corretgé

unix, windows: removed unused status parameter

async, timer, prepare, idle and check handles don't need the status
parameter.

Revision tags: v0.11.21, v0.11.20, v0.10.25, v0.11.19, v0.10.24, v0.11.18, v0.10.23, v0.10.22, v0.11.17, v0.10.21, v0.11.16, v0.10.20, v0.11.15, v0.10.19, v0.11.14, v0.10.18, v0.10.17, v0.10.16, v0.11.13, v0.11.12, v0.11.11, v0.11.10, v0.10.15, v0.11.9, v0.10.14, v0.11.8, v0.11.7, v0.10.13, v0.11.6, v0.10.12, v0.11.5, v0.10.11
# 3ee4d3f1 06-Jun-2013 Ben Noordhuis

unix, windows: return error codes directly

This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.

A code snippet like

unix, windows: return error codes directly

This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.

A code snippet like this one:

if (uv_foo(loop) < 0) {
uv_err_t err = uv_last_error(loop);
fprintf(stderr, "%s\n", uv_strerror(err));
}

Should be rewritten like this:

int err = uv_foo(loop);
if (err < 0)
fprintf(stderr, "%s\n", uv_strerror(err));

The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.

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Revision tags: v0.10.10, v0.11.4, v0.10.9, v0.10.8, v0.11.3, v0.10.7, v0.10.6, v0.11.2, v0.10.5, v0.10.4, v0.11.1, node-v0.11.0, v0.10.2, node-v0.7.3, node-v0.7.7, node-v0.7.5, node-v0.5.3, node-v0.10.1, node-v0.10.0, node-v0.9.12, node-v0.9.11, node-v0.8.21, node-v0.8.19, node-v0.9.10, node-v0.9.7, node-v0.9.6, node-v0.9.4, node-v0.8.17
# 33d5c497 29-Nov-2012 Saúl Ibarra Corretgé

prepare/idle/check: don't allow NULL callback

Revision tags: node-v0.8.15, node-v0.9.3, node-v0.8.12, node-v0.8.10, node-v0.9.2
# 9aead825 13-Sep-2012 Bert Belder

windows: rename UV_HANDLE_CLOSING to UV__HANDLE_CLOSING

Revision tags: node-v0.8.9, node-v0.9.1
# 637be161 27-Aug-2012 Bert Belder

windows: make active and closing handle state independent

Revision tags: node-v0.8.8, node-v0.8.7
# 837edf4c 09-Aug-2012 Ben Noordhuis

unix, windows: remove handle init counters

Remove the handle init counters, no one uses them.

Revision tags: node-v0.8.6, node-v0.8.5, node-v0.6.21, node-v0.8.3, node-v0.9.0, node-v0.8.2, node-v0.8.1, node-v0.8.0, node-v0.7.12, node-v0.7.11
# 95e89c6a 12-Jun-2012 Ben Noordhuis

unix, windows: share uv__handle_init()

Revision tags: node-v0.7.10, node-v0.6.19
# d8b95eaf 02-Jun-2012 Bert Belder

windows: inline a couple of handle functions

# 171ad856 29-May-2012 Ben Noordhuis

unix, windows: add uv_walk()

Lets the libuv user iterate over the open handles. Mostly intended as a
debugging tool or a post-hoc cleanup mechanism.

Revision tags: node-v0.7.9
# 9efa8b35 17-May-2012 Ben Noordhuis

unix, windows: rework reference counting scheme

This commit changes how the event loop determines if it needs to stay alive.

Previously, an internal counter was increased whenever a

unix, windows: rework reference counting scheme

This commit changes how the event loop determines if it needs to stay alive.

Previously, an internal counter was increased whenever a handle got created
and decreased again when the handle was closed.

While conceptually simple, it turned out hard to work with: you often want
to keep the event loop alive only if the handle is actually doing something.
Stopped or inactive handles were a frequent source of hanging event loops.

That's why this commit changes the reference counting scheme to a model where
a handle only references the event loop when it's active. 'Active' means
different things for different handle types, e.g.:

* timers: ticking
* sockets: reading, writing or listening
* processes: always active (for now, subject to change)
* idle, check, prepare: only active when started

This commit also changes how the uv_ref() and uv_unref() functions work: they
now operate on the level of individual handles, not the whole event loop.

The Windows implementation was done by Bert Belder.

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Revision tags: node-v0.6.18, node-v0.6.16, node-v0.6.17, node-v0.7.8, node-v0.6.15, node-v0.6.14, node-v0.6.13, node-v0.7.6, node-v0.6.12, node-v0.6.11, node-v0.7.4, node-v0.6.10, node-v0.7.2, node-v0.6.9, node-v0.7.1, node-v0.7.0, node-v0.6.8, node-v0.6.7, node-v0.6.6, node-v0.6.4, node-v0.6.3, node-v0.6.2, node-v0.6.1, node-v0.6.0, node-v0.5.10, node-v0.5.9, node-v0.5.8, node-v0.5.7, node-v0.5.6
# 6422a14a 02-Sep-2011 Luis Lavena

windows: correct a preprocessor typo

GCC chokes on ##name## concatenation (since . and prepare are invalid
tokens)

# 78debf9f 31-Aug-2011 Bert Belder

win: multiplicity

Revision tags: node-v0.5.5
# 81182871 23-Aug-2011 Bert Belder

win: store the tcp deferred bind error in uv_tcp_t.bind_error, remove uv_handle_t.error

Revision tags: node-v0.5.4, node-v0.5.2
# 3a91232f 19-Jul-2011 Bert Belder

Split up uv-win.c