1 /* Copyright (c) 2015 Saúl Ibarra Corretgé <saghul@gmail.com>.
2 * All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to
6 * deal in the Software without restriction, including without limitation the
7 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
8 * sell copies of the Software, and to permit persons to whom the Software is
9 * furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20 * IN THE SOFTWARE.
21 */
22
23 #include "uv.h"
24 #include "task.h"
25 #include <string.h>
26
27 #ifdef _WIN32
28 # define INVALID_FD (INVALID_HANDLE_VALUE)
29 #else
30 # define INVALID_FD (-1)
31 #endif
32
33
TEST_IMPL(udp_create_early)34 TEST_IMPL(udp_create_early) {
35 struct sockaddr_in addr;
36 struct sockaddr_in sockname;
37 uv_udp_t client;
38 uv_os_fd_t fd;
39 int r, namelen;
40
41 ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
42
43 r = uv_udp_init_ex(uv_default_loop(), &client, AF_INET);
44 ASSERT_OK(r);
45
46 r = uv_fileno((const uv_handle_t*) &client, &fd);
47 ASSERT_OK(r);
48
49 /* Windows returns WSAEINVAL if the socket is not bound */
50 #ifndef _WIN32
51 ASSERT_NE(fd, INVALID_FD);
52 namelen = sizeof sockname;
53 r = uv_udp_getsockname(&client, (struct sockaddr*) &sockname, &namelen);
54 ASSERT_OK(r);
55 ASSERT_EQ(sockname.sin_family, AF_INET);
56 #else
57 ASSERT_PTR_NE(fd, INVALID_FD);
58 #endif
59
60 r = uv_udp_bind(&client, (const struct sockaddr*) &addr, 0);
61 ASSERT_OK(r);
62
63 namelen = sizeof sockname;
64 r = uv_udp_getsockname(&client, (struct sockaddr*) &sockname, &namelen);
65 ASSERT_OK(r);
66 ASSERT_OK(memcmp(&addr.sin_addr,
67 &sockname.sin_addr,
68 sizeof(addr.sin_addr)));
69
70 uv_close((uv_handle_t*) &client, NULL);
71 uv_run(uv_default_loop(), UV_RUN_DEFAULT);
72
73 MAKE_VALGRIND_HAPPY(uv_default_loop());
74 return 0;
75 }
76
77
TEST_IMPL(udp_create_early_bad_bind)78 TEST_IMPL(udp_create_early_bad_bind) {
79 struct sockaddr_in addr;
80 uv_udp_t client;
81 uv_os_fd_t fd;
82 int r;
83
84 if (!can_ipv6())
85 RETURN_SKIP("IPv6 not supported");
86
87 ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
88
89 r = uv_udp_init_ex(uv_default_loop(), &client, AF_INET6);
90 ASSERT_OK(r);
91
92 r = uv_fileno((const uv_handle_t*) &client, &fd);
93 ASSERT_OK(r);
94
95 /* Windows returns WSAEINVAL if the socket is not bound */
96 #ifndef _WIN32
97 ASSERT_NE(fd, INVALID_FD);
98 {
99 int namelen;
100 struct sockaddr_in6 sockname;
101 namelen = sizeof sockname;
102 r = uv_udp_getsockname(&client, (struct sockaddr*) &sockname, &namelen);
103 ASSERT_OK(r);
104 ASSERT_EQ(sockname.sin6_family, AF_INET6);
105 }
106 #else
107 ASSERT_PTR_NE(fd, INVALID_FD);
108 #endif
109
110 r = uv_udp_bind(&client, (const struct sockaddr*) &addr, 0);
111 #if !defined(_WIN32) && !defined(__CYGWIN__) && !defined(__MSYS__)
112 ASSERT_EQ(r, UV_EINVAL);
113 #else
114 ASSERT_EQ(r, UV_EFAULT);
115 #endif
116
117 uv_close((uv_handle_t*) &client, NULL);
118 uv_run(uv_default_loop(), UV_RUN_DEFAULT);
119
120 MAKE_VALGRIND_HAPPY(uv_default_loop());
121 return 0;
122 }
123
124
TEST_IMPL(udp_create_early_bad_domain)125 TEST_IMPL(udp_create_early_bad_domain) {
126 uv_udp_t client;
127 int r;
128
129 r = uv_udp_init_ex(uv_default_loop(), &client, 47);
130 ASSERT_EQ(r, UV_EINVAL);
131
132 r = uv_udp_init_ex(uv_default_loop(), &client, 1024);
133 ASSERT_EQ(r, UV_EINVAL);
134
135 uv_run(uv_default_loop(), UV_RUN_DEFAULT);
136
137 MAKE_VALGRIND_HAPPY(uv_default_loop());
138 return 0;
139 }
140