xref: /libuv/test/test-tcp-write-in-a-row.c (revision 1479b763)
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21 
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <string.h>
25 
26 #include "task.h"
27 #include "uv.h"
28 
29 static uv_tcp_t server;
30 static uv_tcp_t client;
31 static uv_tcp_t incoming;
32 static int connect_cb_called;
33 static int close_cb_called;
34 static int connection_cb_called;
35 static int write_cb_called;
36 static uv_write_t small_write;
37 static uv_write_t big_write;
38 
39 /* 10 MB, which is large than the send buffer size and the recv buffer */
40 static char data[1024 * 1024 * 10];
41 
close_cb(uv_handle_t * handle)42 static void close_cb(uv_handle_t* handle) {
43   close_cb_called++;
44 }
45 
write_cb(uv_write_t * w,int status)46 static void write_cb(uv_write_t* w, int status) {
47   /* the small write should finish immediately after the big write */
48   ASSERT_OK(uv_stream_get_write_queue_size((uv_stream_t*) &client));
49 
50   write_cb_called++;
51 
52   if (write_cb_called == 2) {
53     /* we are done */
54     uv_close((uv_handle_t*) &client, close_cb);
55     uv_close((uv_handle_t*) &incoming, close_cb);
56     uv_close((uv_handle_t*) &server, close_cb);
57   }
58 }
59 
connect_cb(uv_connect_t * _,int status)60 static void connect_cb(uv_connect_t* _, int status) {
61   int r;
62   uv_buf_t buf;
63   size_t write_queue_size0, write_queue_size1;
64 
65   ASSERT_OK(status);
66   connect_cb_called++;
67 
68   /* fire a big write */
69   buf = uv_buf_init(data, sizeof(data));
70   r = uv_write(&small_write, (uv_stream_t*) &client, &buf, 1, write_cb);
71   ASSERT_OK(r);
72 
73   /* check that the write process gets stuck */
74   write_queue_size0 = uv_stream_get_write_queue_size((uv_stream_t*) &client);
75   ASSERT_GT(write_queue_size0, 0);
76 
77   /* fire a small write, which should be queued */
78   buf = uv_buf_init("A", 1);
79   r = uv_write(&big_write, (uv_stream_t*) &client, &buf, 1, write_cb);
80   ASSERT_OK(r);
81 
82   write_queue_size1 = uv_stream_get_write_queue_size((uv_stream_t*) &client);
83   ASSERT_EQ(write_queue_size1, write_queue_size0 + 1);
84 }
85 
alloc_cb(uv_handle_t * handle,size_t size,uv_buf_t * buf)86 static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
87   static char base[1024];
88 
89   buf->base = base;
90   buf->len = sizeof(base);
91 }
92 
read_cb(uv_stream_t * tcp,ssize_t nread,const uv_buf_t * buf)93 static void read_cb(uv_stream_t* tcp, ssize_t nread, const uv_buf_t* buf) {}
94 
connection_cb(uv_stream_t * tcp,int status)95 static void connection_cb(uv_stream_t* tcp, int status) {
96   ASSERT_OK(status);
97   connection_cb_called++;
98 
99   ASSERT_OK(uv_tcp_init(tcp->loop, &incoming));
100   ASSERT_OK(uv_accept(tcp, (uv_stream_t*) &incoming));
101   ASSERT_OK(uv_read_start((uv_stream_t*) &incoming, alloc_cb, read_cb));
102 }
103 
start_server(void)104 static void start_server(void) {
105   struct sockaddr_in addr;
106 
107   ASSERT_OK(uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
108 
109   ASSERT_OK(uv_tcp_init(uv_default_loop(), &server));
110   ASSERT_OK(uv_tcp_bind(&server, (struct sockaddr*) &addr, 0));
111   ASSERT_OK(uv_listen((uv_stream_t*) &server, 128, connection_cb));
112 }
113 
TEST_IMPL(tcp_write_in_a_row)114 TEST_IMPL(tcp_write_in_a_row) {
115 #if defined(_WIN32)
116   RETURN_SKIP("tcp_write_in_a_row does not work on Windows");
117 #elif defined(__PASE__)
118   RETURN_SKIP("tcp_write_in_a_row does not work on IBM i PASE");
119 #else
120   uv_connect_t connect_req;
121   struct sockaddr_in addr;
122 
123   start_server();
124 
125   ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
126 
127   ASSERT_OK(uv_tcp_init(uv_default_loop(), &client));
128   ASSERT_OK(uv_tcp_connect(&connect_req,
129                            &client,
130                            (struct sockaddr*) &addr,
131                            connect_cb));
132 
133   ASSERT_OK(uv_run(uv_default_loop(), UV_RUN_DEFAULT));
134 
135   ASSERT_EQ(1, connect_cb_called);
136   ASSERT_EQ(3, close_cb_called);
137   ASSERT_EQ(1, connection_cb_called);
138   ASSERT_EQ(2, write_cb_called);
139 
140   MAKE_VALGRIND_HAPPY(uv_default_loop());
141   return 0;
142 #endif
143 }
144