Searched refs:Agi0 (Results 1 – 1 of 1) sorted by relevance
465 Cw = Abi0^Agi0^Aki0^Ami0^Asi0; \524 Be = ROL32((Agi0^Di0), 3); \529 Agi0 = Bi ^((~Bo)& Bu ); \618 Bi = ROL32((Agi0^Di0), 21); \624 Agi0 = Bi ^((~Bo)& Bu ); \824 Ba = ROL32((Agi0^Di1), 31); \829 Agi0 = Bi ^((~Bo)& Bu ); \879 Bu = ROL32((Agi0^Di1), 31); \884 Agi0 = Bi ^((~Bo)& Bu ); \980 #define Agi0 stateAsHalfLanes[14] in KeccakP1600_Permute_Nrounds() macro[all …]
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