Searched refs:fpm_state (Results 1 – 1 of 1) sorted by relevance
26 static int fpm_state = FPM_PCTL_STATE_NORMAL; variable109 switch (fpm_state) { in fpm_pctl_action_last()182 if (fpm_state == FPM_PCTL_STATE_TERMINATING) { in fpm_pctl_action_next()207 if (fpm_state == new_state) { /* already in progress - just ignore duplicate signal */ in fpm_pctl()211 switch (fpm_state) { /* check which states can be overridden */ in fpm_pctl()224 fpm_state_names[new_state], fpm_state_names[fpm_state]); in fpm_pctl()229 fpm_state = new_state; in fpm_pctl()231 zlog(ZLOG_DEBUG, "switching to '%s' state", fpm_state_names[fpm_state]); in fpm_pctl()247 return fpm_state == FPM_PCTL_STATE_NORMAL; in fpm_pctl_can_spawn_children()253 if (fpm_state == FPM_PCTL_STATE_NORMAL) { in fpm_pctl_child_exited()
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