Searched refs:v32 (Results 1 – 4 of 4) sorted by relevance
6 $v00 = $v01 = $v32 = $v33 = 0;7 test(p32: $v32, p33: $v33, p00: $v00, p01: $v01);8 echo "$v00 $v01 $v32 $v33\n";26 $v00 = $v01 = $v32 = $v33 = 0;27 test(p32: $v32, p33: $v33, p00: $v00, p01: $v01);28 echo "$v00 $v01 $v32 $v33\n";
4134 xxh_u64x2 const v32 = { 32, 32 }; in XXH3_accumulate_512_vsx() local4143 xxh_u32x4 const shuffled = (xxh_u32x4)vec_rl(data_key, v32); in XXH3_accumulate_512_vsx()4169 xxh_u64x2 const v32 = { 32, 32 }; in XXH3_scrambleAcc_vsx() local4187 xacc[i] = prod_odd + (prod_even << v32); in XXH3_scrambleAcc_vsx()
5768 # cf. https://www.gsma.com/newsroom/wp-content/uploads/TD.57-v32.31.pdf
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