Searched refs:dx (Results 1 – 6 of 6) sorted by relevance
1065 if (dx == 0) { in gdImageLine()1073 if (dy <= dx) { in gdImageLine()1253 dx = x2 - x1; in gdImageAALine()1260 if (dx < 0) { in gdImageAALine()1267 dx = x2 - x1; in gdImageAALine()1295 dx = x2 - x1; in gdImageAALine()1331 if (dy <= dx) { in gdImageDashedLine()1729 dx = aq << 1; in gdImageEllipse()1738 ry +=dx; in gdImageEllipse()1773 dx = aq << 1; in gdImageFilledEllipse()[all …]
1082 const float dx = (float)im->sx / (float)new_width; in gdImageScaleNearestNeighbour() local1084 const gdFixed f_dx = gd_ftofx(dx); in gdImageScaleNearestNeighbour()1137 float dx = (float)gdImageSX(im) / (float)_width; in gdImageScaleBilinearPalette() local1139 gdFixed f_dx = gd_ftofx(dx); in gdImageScaleBilinearPalette()1239 float dx = (float)gdImageSX(im) / (float)dst_w; in gdImageScaleBilinearTC() local1241 gdFixed f_dx = gd_ftofx(dx); in gdImageScaleBilinearTC()
93 string(16) "(�dx%��wxG,Ԣ"
163 array( '@c3q]dx(b_/e3Mp?H\'gjX4Q}$w%X{pE<', '8a65a0d9c497dca7' ),
11903 # BOOTSEL definitions contains assembler instructions: int 0x13;pop dx;push dx;push dx13356 >8 leshort x %dx17500 >>772 belong x %dx17503 >>776 belong x %dx17672 >28 lelong x \b, %dx17778 >16 leshort x %dx17796 >8 ubelong x %dx18014 >>48 lelong x %dx18024 >20 lelong x %dx33204 >20 long x \b%dx[all …]
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