Searched refs:GD2_DBG (Results 1 – 2 of 2) sorted by relevance
41 #define GD2_DBG(s) macro120 GD2_DBG(gd_error("Format: %d", *fmt)); in _gd2GetHeader()188 GD2_DBG(gd_error("Bad GD2 header")); in _gd2CreateFromFile()230 GD2_DBG(gd_error("Reading file")); in _gd2ReadChunk()240 GD2_DBG(gd_error("Got chunk")); in _gd2ReadChunk()381 GD2_DBG(gd_error("Freeing memory")); in gdImageCreateFromGd2Ctx()393 GD2_DBG(gd_error("Done")); in gdImageCreateFromGd2Ctx()753 GD2_DBG(gd_error("y=%d: ",y)); in _gdImageGd2()762 GD2_DBG(gd_error("%d...",x)); in _gdImageGd2()775 GD2_DBG(gd_error("%d, ",x)); in _gdImageGd2()[all …]
17 #define GD2_DBG(s) macro62 GD2_DBG(printf("Pallette had %d colours (T=%d)\n", im->colorsTotal, im->transparent)); in _gdGetColors()121 GD2_DBG(printf("Image is %dx%d\n", *sx, *sy)); in _gdCreateFromFile()
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