/*----------------------------------------------------------------------------- * MurmurHash3 was written by Austin Appleby, and is placed in the public * domain. * * This is a c++ implementation of MurmurHash3_128 with support for progressive * processing based on PMurHash implementation written by Shane Day. */ /* ------------------------------------------------------------------------- */ // Microsoft Visual Studio #if defined(_MSC_VER) && (_MSC_VER < 1600) typedef unsigned char uint8_t; typedef unsigned int uint32_t; typedef unsigned __int64 uint64_t; // Other compilers #else // defined(_MSC_VER) #include #endif // !defined(_MSC_VER) /* ------------------------------------------------------------------------- */ /* Formal prototypes */ // PMurHash128x64 void PMurHash128x64_Process(uint64_t ph[2], uint64_t pcarry[2], const void *key, int len); void PMurHash128x64_Result(const uint64_t ph[2], const uint64_t pcarry[2], uint32_t total_length, uint64_t out[2]); void PMurHash128x64(const void * key, const int len, uint32_t seed, void * out); // PMurHash128x86 void PMurHash128x86_Process(uint32_t ph[4], uint32_t pcarry[4], const void *key, int len); void PMurHash128x86_Result(const uint32_t ph[4], const uint32_t pcarry[4], uint32_t total_length, uint32_t out[4]); void PMurHash128x86(const void * key, const int len, uint32_t seed, void * out);