/* +----------------------------------------------------------------------+ | PHP Version 7 | +----------------------------------------------------------------------+ | This source file is subject to version 3.01 of the PHP license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.php.net/license/3_01.txt | | If you did not receive a copy of the PHP license and are unable to | | obtain it through the world-wide-web, please send a note to | | license@php.net so we can mail you a copy immediately. | +----------------------------------------------------------------------+ | Authors: Gustavo Lopes | +----------------------------------------------------------------------+ */ #ifndef CODEPOINTITERATOR_INTERNAL_H #define CODEPOINTITERATOR_INTERNAL_H #include using U_ICU_NAMESPACE::BreakIterator; namespace PHP { class CodePointBreakIterator : public BreakIterator { public: static UClassID getStaticClassID(); CodePointBreakIterator(); CodePointBreakIterator(const CodePointBreakIterator &other); CodePointBreakIterator& operator=(const CodePointBreakIterator& that); virtual ~CodePointBreakIterator(); virtual UBool operator==(const BreakIterator& that) const; virtual CodePointBreakIterator* clone(void) const; virtual UClassID getDynamicClassID(void) const; virtual CharacterIterator& getText(void) const; virtual UText *getUText(UText *fillIn, UErrorCode &status) const; virtual void setText(const UnicodeString &text); virtual void setText(UText *text, UErrorCode &status); virtual void adoptText(CharacterIterator* it); virtual int32_t first(void); virtual int32_t last(void); virtual int32_t previous(void); virtual int32_t next(void); virtual int32_t current(void) const; virtual int32_t following(int32_t offset); virtual int32_t preceding(int32_t offset); virtual UBool isBoundary(int32_t offset); virtual int32_t next(int32_t n); virtual CodePointBreakIterator *createBufferClone(void *stackBuffer, int32_t &BufferSize, UErrorCode &status); virtual CodePointBreakIterator &refreshInputText(UText *input, UErrorCode &status); inline UChar32 getLastCodePoint() { return this->lastCodePoint; } private: UText *fText; UChar32 lastCodePoint; mutable CharacterIterator *fCharIter; inline void clearCurrentCharIter() { delete this->fCharIter; this->fCharIter = NULL; this->lastCodePoint = U_SENTINEL; } }; } #endif