#if HAVE_GD_BUNDLED # include "gd.h" #else # include #endif #include "gd_intern.h" #include /* * Rotate function Added on 2003/12 * by Pierre-Alain Joye (pierre@php.net) **/ /* Begin rotate function */ #ifdef ROTATE_PI #undef ROTATE_PI #endif /* ROTATE_PI */ #define ROTATE_DEG2RAD 3.1415926535897932384626433832795/180 void gdImageSkewX (gdImagePtr dst, gdImagePtr src, int uRow, int iOffset, double dWeight, int clrBack, int ignoretransparent) { typedef int (*FuncPtr)(gdImagePtr, int, int); int i, r, g, b, a, clrBackR, clrBackG, clrBackB, clrBackA; FuncPtr f; int pxlOldLeft, pxlLeft=0, pxlSrc; /* Keep clrBack as color index if required */ if (src->trueColor) { pxlOldLeft = clrBack; f = gdImageGetTrueColorPixel; } else { pxlOldLeft = clrBack; clrBackR = gdImageRed(src, clrBack); clrBackG = gdImageGreen(src, clrBack); clrBackB = gdImageBlue(src, clrBack); clrBackA = gdImageAlpha(src, clrBack); clrBack = gdTrueColorAlpha(clrBackR, clrBackG, clrBackB, clrBackA); f = gdImageGetPixel; } for (i = 0; i < iOffset; i++) { gdImageSetPixel (dst, i, uRow, clrBack); } if (i < dst->sx) { gdImageSetPixel (dst, i, uRow, clrBack); } for (i = 0; i < src->sx; i++) { pxlSrc = f (src,i,uRow); r = (int)(gdImageRed(src,pxlSrc) * dWeight); g = (int)(gdImageGreen(src,pxlSrc) * dWeight); b = (int)(gdImageBlue(src,pxlSrc) * dWeight); a = (int)(gdImageAlpha(src,pxlSrc) * dWeight); pxlLeft = gdImageColorAllocateAlpha(src, r, g, b, a); if (pxlLeft == -1) { pxlLeft = gdImageColorClosestAlpha(src, r, g, b, a); } r = gdImageRed(src,pxlSrc) - (gdImageRed(src,pxlLeft) - gdImageRed(src,pxlOldLeft)); g = gdImageGreen(src,pxlSrc) - (gdImageGreen(src,pxlLeft) - gdImageGreen(src,pxlOldLeft)); b = gdImageBlue(src,pxlSrc) - (gdImageBlue(src,pxlLeft) - gdImageBlue(src,pxlOldLeft)); a = gdImageAlpha(src,pxlSrc) - (gdImageAlpha(src,pxlLeft) - gdImageAlpha(src,pxlOldLeft)); if (r>255) { r = 255; } if (g>255) { g = 255; } if (b>255) { b = 255; } if (a>127) { a = 127; } if (ignoretransparent && pxlSrc == dst->transparent) { pxlSrc = dst->transparent; } else { pxlSrc = gdImageColorAllocateAlpha(dst, r, g, b, a); if (pxlSrc == -1) { pxlSrc = gdImageColorClosestAlpha(dst, r, g, b, a); } } if ((i + iOffset >= 0) && (i + iOffset < dst->sx)) { gdImageSetPixel (dst, i+iOffset, uRow, pxlSrc); } pxlOldLeft = pxlLeft; } i += iOffset; if (i < dst->sx) { gdImageSetPixel (dst, i, uRow, pxlLeft); } gdImageSetPixel (dst, iOffset, uRow, clrBack); i--; while (++i < dst->sx) { gdImageSetPixel (dst, i, uRow, clrBack); } } void gdImageSkewY (gdImagePtr dst, gdImagePtr src, int uCol, int iOffset, double dWeight, int clrBack, int ignoretransparent) { typedef int (*FuncPtr)(gdImagePtr, int, int); int i, iYPos=0, r, g, b, a; FuncPtr f; int pxlOldLeft, pxlLeft=0, pxlSrc; if (src->trueColor) { f = gdImageGetTrueColorPixel; } else { f = gdImageGetPixel; } for (i = 0; i<=iOffset; i++) { gdImageSetPixel (dst, uCol, i, clrBack); } r = (int)((double)gdImageRed(src,clrBack) * dWeight); g = (int)((double)gdImageGreen(src,clrBack) * dWeight); b = (int)((double)gdImageBlue(src,clrBack) * dWeight); a = (int)((double)gdImageAlpha(src,clrBack) * dWeight); pxlOldLeft = gdImageColorAllocateAlpha(dst, r, g, b, a); for (i = 0; i < src->sy; i++) { pxlSrc = f (src, uCol, i); iYPos = i + iOffset; r = (int)((double)gdImageRed(src,pxlSrc) * dWeight); g = (int)((double)gdImageGreen(src,pxlSrc) * dWeight); b = (int)((double)gdImageBlue(src,pxlSrc) * dWeight); a = (int)((double)gdImageAlpha(src,pxlSrc) * dWeight); pxlLeft = gdImageColorAllocateAlpha(src, r, g, b, a); if (pxlLeft == -1) { pxlLeft = gdImageColorClosestAlpha(src, r, g, b, a); } r = gdImageRed(src,pxlSrc) - (gdImageRed(src,pxlLeft) - gdImageRed(src,pxlOldLeft)); g = gdImageGreen(src,pxlSrc) - (gdImageGreen(src,pxlLeft) - gdImageGreen(src,pxlOldLeft)); b = gdImageBlue(src,pxlSrc) - (gdImageBlue(src,pxlLeft) - gdImageBlue(src,pxlOldLeft)); a = gdImageAlpha(src,pxlSrc) - (gdImageAlpha(src,pxlLeft) - gdImageAlpha(src,pxlOldLeft)); if (r>255) { r = 255; } if (g>255) { g = 255; } if (b>255) { b = 255; } if (a>127) { a = 127; } if (ignoretransparent && pxlSrc == dst->transparent) { pxlSrc = dst->transparent; } else { pxlSrc = gdImageColorAllocateAlpha(dst, r, g, b, a); if (pxlSrc == -1) { pxlSrc = gdImageColorClosestAlpha(dst, r, g, b, a); } } if ((iYPos >= 0) && (iYPos < dst->sy)) { gdImageSetPixel (dst, uCol, iYPos, pxlSrc); } pxlOldLeft = pxlLeft; } i = iYPos; if (i < dst->sy) { gdImageSetPixel (dst, uCol, i, pxlLeft); } i--; while (++i < dst->sy) { gdImageSetPixel (dst, uCol, i, clrBack); } } /* Rotates an image by 90 degrees (counter clockwise) */ gdImagePtr gdImageRotate90 (gdImagePtr src, int ignoretransparent) { int uY, uX; int c,r,g,b,a; gdImagePtr dst; typedef int (*FuncPtr)(gdImagePtr, int, int); FuncPtr f; if (src->trueColor) { f = gdImageGetTrueColorPixel; } else { f = gdImageGetPixel; } dst = gdImageCreateTrueColor(src->sy, src->sx); if (dst != NULL) { int old_blendmode = dst->alphaBlendingFlag; dst->alphaBlendingFlag = 0; dst->transparent = src->transparent; gdImagePaletteCopy (dst, src); for (uY = 0; uYsy; uY++) { for (uX = 0; uXsx; uX++) { c = f (src, uX, uY); if (!src->trueColor) { r = gdImageRed(src,c); g = gdImageGreen(src,c); b = gdImageBlue(src,c); a = gdImageAlpha(src,c); c = gdTrueColorAlpha(r, g, b, a); } if (ignoretransparent && c == dst->transparent) { gdImageSetPixel(dst, uY, (dst->sy - uX - 1), dst->transparent); } else { gdImageSetPixel(dst, uY, (dst->sy - uX - 1), c); } } } dst->alphaBlendingFlag = old_blendmode; } return dst; } /* Rotates an image by 180 degrees (counter clockwise) */ gdImagePtr gdImageRotate180 (gdImagePtr src, int ignoretransparent) { int uY, uX; int c,r,g,b,a; gdImagePtr dst; typedef int (*FuncPtr)(gdImagePtr, int, int); FuncPtr f; if (src->trueColor) { f = gdImageGetTrueColorPixel; } else { f = gdImageGetPixel; } dst = gdImageCreateTrueColor(src->sx, src->sy); if (dst != NULL) { int old_blendmode = dst->alphaBlendingFlag; dst->alphaBlendingFlag = 0; dst->transparent = src->transparent; gdImagePaletteCopy (dst, src); for (uY = 0; uYsy; uY++) { for (uX = 0; uXsx; uX++) { c = f (src, uX, uY); if (!src->trueColor) { r = gdImageRed(src,c); g = gdImageGreen(src,c); b = gdImageBlue(src,c); a = gdImageAlpha(src,c); c = gdTrueColorAlpha(r, g, b, a); } if (ignoretransparent && c == dst->transparent) { gdImageSetPixel(dst, (dst->sx - uX - 1), (dst->sy - uY - 1), dst->transparent); } else { gdImageSetPixel(dst, (dst->sx - uX - 1), (dst->sy - uY - 1), c); } } } dst->alphaBlendingFlag = old_blendmode; } return dst; } /* Rotates an image by 270 degrees (counter clockwise) */ gdImagePtr gdImageRotate270 (gdImagePtr src, int ignoretransparent) { int uY, uX; int c,r,g,b,a; gdImagePtr dst; typedef int (*FuncPtr)(gdImagePtr, int, int); FuncPtr f; if (src->trueColor) { f = gdImageGetTrueColorPixel; } else { f = gdImageGetPixel; } dst = gdImageCreateTrueColor (src->sy, src->sx); if (dst != NULL) { int old_blendmode = dst->alphaBlendingFlag; dst->alphaBlendingFlag = 0; dst->transparent = src->transparent; gdImagePaletteCopy (dst, src); for (uY = 0; uYsy; uY++) { for (uX = 0; uXsx; uX++) { c = f (src, uX, uY); if (!src->trueColor) { r = gdImageRed(src,c); g = gdImageGreen(src,c); b = gdImageBlue(src,c); a = gdImageAlpha(src,c); c = gdTrueColorAlpha(r, g, b, a); } if (ignoretransparent && c == dst->transparent) { gdImageSetPixel(dst, (dst->sx - uY - 1), uX, dst->transparent); } else { gdImageSetPixel(dst, (dst->sx - uY - 1), uX, c); } } } dst->alphaBlendingFlag = old_blendmode; } return dst; } gdImagePtr gdImageRotate45 (gdImagePtr src, double dAngle, int clrBack, int ignoretransparent) { typedef int (*FuncPtr)(gdImagePtr, int, int); gdImagePtr dst1,dst2,dst3; FuncPtr f; double dRadAngle, dSinE, dTan, dShear; double dOffset; /* Variable skew offset */ int u, iShear, newx, newy; int clrBackR, clrBackG, clrBackB, clrBackA; /* See GEMS I for the algorithm details */ dRadAngle = dAngle * ROTATE_DEG2RAD; /* Angle in radians */ dSinE = sin (dRadAngle); dTan = tan (dRadAngle / 2.0); newx = (int)(src->sx + src->sy * fabs(dTan)); newy = src->sy; /* 1st shear */ if (src->trueColor) { f = gdImageGetTrueColorPixel; } else { f = gdImageGetPixel; } dst1 = gdImageCreateTrueColor(newx, newy); /******* Perform 1st shear (horizontal) ******/ if (dst1 == NULL) { return NULL; } #ifdef HAVE_GD_BUNDLED dst1->alphaBlendingFlag = gdEffectReplace; #else gdImageAlphaBlending(dst1, 0); #endif if (dAngle == 0.0) { /* Returns copy of src */ gdImageCopy (dst1, src,0,0,0,0,src->sx,src->sy); return dst1; } gdImagePaletteCopy (dst1, src); if (ignoretransparent) { if (gdImageTrueColor(src)) { dst1->transparent = src->transparent; } else { dst1->transparent = gdTrueColorAlpha(gdImageRed(src, src->transparent), gdImageBlue(src, src->transparent), gdImageGreen(src, src->transparent), 127); } } dRadAngle = dAngle * ROTATE_DEG2RAD; /* Angle in radians */ dSinE = sin (dRadAngle); dTan = tan (dRadAngle / 2.0); for (u = 0; u < dst1->sy; u++) { if (dTan >= 0.0) { dShear = ((double)(u + 0.5)) * dTan; } else { dShear = ((double)(u - dst1->sy) + 0.5) * dTan; } iShear = (int)floor(dShear); gdImageSkewX(dst1, src, u, iShear, (dShear - iShear), clrBack, ignoretransparent); } /* The 1st shear may use the original clrBack as color index Convert it once here */ if(!src->trueColor) { clrBackR = gdImageRed(src, clrBack); clrBackG = gdImageGreen(src, clrBack); clrBackB = gdImageBlue(src, clrBack); clrBackA = gdImageAlpha(src, clrBack); clrBack = gdTrueColorAlpha(clrBackR, clrBackG, clrBackB, clrBackA); } /* 2nd shear */ newx = dst1->sx; if (dSinE > 0.0) { dOffset = (src->sx-1) * dSinE; } else { dOffset = -dSinE * (src->sx - newx); } newy = (int) ((double) src->sx * fabs( dSinE ) + (double) src->sy * cos (dRadAngle))+1; if (src->trueColor) { f = gdImageGetTrueColorPixel; } else { f = gdImageGetPixel; } dst2 = gdImageCreateTrueColor(newx, newy); if (dst2 == NULL) { gdImageDestroy(dst1); return NULL; } #ifdef HAVE_GD_BUNDLED dst2->alphaBlendingFlag = gdEffectReplace; #else gdImageAlphaBlending(dst2, 0); #endif if (ignoretransparent) { dst2->transparent = dst1->transparent; } for (u = 0; u < dst2->sx; u++, dOffset -= dSinE) { iShear = (int)floor (dOffset); gdImageSkewY(dst2, dst1, u, iShear, (dOffset - (double)iShear), clrBack, ignoretransparent); } /* 3rd shear */ gdImageDestroy(dst1); newx = (int) ((double)src->sy * fabs (dSinE) + (double)src->sx * cos (dRadAngle)) + 1; newy = dst2->sy; if (src->trueColor) { f = gdImageGetTrueColorPixel; } else { f = gdImageGetPixel; } dst3 = gdImageCreateTrueColor(newx, newy); if (dst3 == NULL) { gdImageDestroy(dst2); return NULL; } #ifdef HAVE_GD_BUNDLED dst3->alphaBlendingFlag = gdEffectReplace; #else gdImageAlphaBlending(dst3, 0); #endif if (ignoretransparent) { dst3->transparent = dst2->transparent; } if (dSinE >= 0.0) { dOffset = (double)(src->sx - 1) * dSinE * -dTan; } else { dOffset = dTan * ((double)(src->sx - 1) * -dSinE + (double)(1 - newy)); } for (u = 0; u < dst3->sy; u++, dOffset += dTan) { int iShear = (int)floor(dOffset); gdImageSkewX(dst3, dst2, u, iShear, (dOffset - iShear), clrBack, ignoretransparent); } gdImageDestroy(dst2); return dst3; } gdImagePtr gdImageRotate (gdImagePtr src, double dAngle, int clrBack, int ignoretransparent) { gdImagePtr pMidImg; gdImagePtr rotatedImg; if (src == NULL) { return NULL; } if (!gdImageTrueColor(src) && (clrBack < 0 || clrBack>=gdImageColorsTotal(src))) { return NULL; } while (dAngle >= 360.0) { dAngle -= 360.0; } while (dAngle < 0) { dAngle += 360.0; } if (dAngle == 90.00) { return gdImageRotate90(src, ignoretransparent); } if (dAngle == 180.00) { return gdImageRotate180(src, ignoretransparent); } if(dAngle == 270.00) { return gdImageRotate270 (src, ignoretransparent); } if ((dAngle > 45.0) && (dAngle <= 135.0)) { pMidImg = gdImageRotate90 (src, ignoretransparent); dAngle -= 90.0; } else if ((dAngle > 135.0) && (dAngle <= 225.0)) { pMidImg = gdImageRotate180 (src, ignoretransparent); dAngle -= 180.0; } else if ((dAngle > 225.0) && (dAngle <= 315.0)) { pMidImg = gdImageRotate270 (src, ignoretransparent); dAngle -= 270.0; } else { return gdImageRotate45 (src, dAngle, clrBack, ignoretransparent); } if (pMidImg == NULL) { return NULL; } rotatedImg = gdImageRotate45 (pMidImg, dAngle, clrBack, ignoretransparent); gdImageDestroy(pMidImg); return rotatedImg; } /* End Rotate function */