Lines Matching refs:hi
63 uint32_t hi = (uint32_t)(val >> 32), lo = (uint32_t)val; in ROL64() local
66 uint32_t tmp = hi; in ROL64()
69 hi = ROL32(lo, offset); in ROL64()
74 hi = ROL32(hi, offset); in ROL64()
77 return ((uint64_t)hi << 32) | lo; in ROL64()
990 uint32_t hi = (uint32_t)(Ai >> 32), lo = (uint32_t)Ai; in BitInterleave() local
999 t1 = hi & 0x55555555; in BitInterleave()
1011 hi &= 0xaaaaaaaa; in BitInterleave()
1012 hi |= hi << 1; hi &= 0xcccccccc; in BitInterleave()
1013 hi |= hi << 2; hi &= 0xf0f0f0f0; in BitInterleave()
1014 hi |= hi << 4; hi &= 0xff00ff00; in BitInterleave()
1015 hi |= hi << 8; hi &= 0xffff0000; in BitInterleave()
1017 Ai = ((uint64_t)(hi | lo) << 32) | (t1 | t0); in BitInterleave()
1026 uint32_t hi = (uint32_t)(Ai >> 32), lo = (uint32_t)Ai; in BitDeinterleave() local
1035 t1 = hi << 16; in BitDeinterleave()
1047 hi &= 0xffff0000; in BitDeinterleave()
1048 hi |= hi >> 8; hi &= 0xff00ff00; in BitDeinterleave()
1049 hi |= hi >> 4; hi &= 0xf0f0f0f0; in BitDeinterleave()
1050 hi |= hi >> 2; hi &= 0xcccccccc; in BitDeinterleave()
1051 hi |= hi >> 1; hi &= 0xaaaaaaaa; in BitDeinterleave()
1053 Ai = ((uint64_t)(hi | lo) << 32) | (t1 | t0); in BitDeinterleave()