Searched refs:fpm_state (Results 1 – 1 of 1) sorted by relevance
25 static int fpm_state = FPM_PCTL_STATE_NORMAL; variable113 switch (fpm_state) { in fpm_pctl_action_last()188 if (fpm_state == FPM_PCTL_STATE_TERMINATING) { in fpm_pctl_action_next()212 if (fpm_state == new_state) { /* already in progress - just ignore duplicate signal */ in fpm_pctl()216 switch (fpm_state) { /* check which states can be overridden */ in fpm_pctl()231 fpm_state_names[new_state], fpm_state_names[fpm_state]); in fpm_pctl()237 fpm_state = new_state; in fpm_pctl()239 zlog(ZLOG_DEBUG, "switching to '%s' state", fpm_state_names[fpm_state]); in fpm_pctl()255 return fpm_state == FPM_PCTL_STATE_NORMAL; in fpm_pctl_can_spawn_children()260 if (fpm_state == FPM_PCTL_STATE_NORMAL) { in fpm_pctl_child_exited()
Completed in 6 milliseconds