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Searched refs:uv__want_endgame (Results 1 – 12 of 12) sorted by relevance

/libuv/src/win/
H A Dhandle.c102 uv__want_endgame(loop, handle); in uv_close()
108 uv__want_endgame(loop, handle); in uv_close()
114 uv__want_endgame(loop, handle); in uv_close()
120 uv__want_endgame(loop, handle); in uv_close()
H A Dasync.c59 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__async_close()
94 uv__want_endgame(loop, (uv_handle_t*)handle); in uv__process_async_wakeup_req()
H A Dhandle-inl.h58 uv__want_endgame(loop, (uv_handle_t*)handle); \
88 INLINE static void uv__want_endgame(uv_loop_t* loop, uv_handle_t* handle) { in uv__want_endgame() function
H A Dsignal.c257 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__process_signal_req()
267 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__signal_close()
H A Dpoll.c200 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__fast_poll_process_poll_req()
405 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__slow_poll_process_poll_req()
547 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__poll_close()
H A Dfs-event.c435 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__process_fs_event_req()
586 uv__want_endgame(loop, (uv_handle_t*)handle); in uv__process_fs_event_req()
599 uv__want_endgame(loop, (uv_handle_t*)handle); in uv__fs_event_close()
H A Dprocess.c829 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__process_proc_exit()
873 uv__want_endgame(loop, (uv_handle_t*)handle); in uv__process_close()
H A Dudp.c173 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__udp_close()
H A Dtcp.c1485 uv__want_endgame(loop, (uv_handle_t*) tcp); in uv__tcp_close()
H A Dtty.c2257 uv__want_endgame(handle->loop, (uv_handle_t*) handle);
H A Dpipe.c1103 uv__want_endgame(loop, (uv_handle_t*) handle); in uv__pipe_close()
/libuv/src/
H A Dfs-poll.c28 #define uv__make_close_pending(h) uv__want_endgame((h)->loop, (h))

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