Searched refs:UV_LOOP_REAP_CHILDREN (Results 1 – 4 of 4) sorted by relevance
311 if (loop->flags & UV_LOOP_REAP_CHILDREN) { in uv__io_poll()312 loop->flags &= ~UV_LOOP_REAP_CHILDREN; in uv__io_poll()345 loop->flags |= UV_LOOP_REAP_CHILDREN; in uv__io_poll()429 if (loop->flags & UV_LOOP_REAP_CHILDREN) { in uv__io_poll()430 loop->flags &= ~UV_LOOP_REAP_CHILDREN; in uv__io_poll()
167 UV_LOOP_REAP_CHILDREN = 0x2, enumerator
1032 loop->flags |= UV_LOOP_REAP_CHILDREN; in uv_spawn()
405 (loop->flags & UV_LOOP_REAP_CHILDREN) == 0 && in uv__backend_timeout()
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