Searched refs:x1ul (Results 1 – 1 of 1) sorted by relevance
2054 int cx, cy, x1ul, y1ul, x2lr, y2lr; in gdImageRectangle() local2057 x1ul = x1 - half; in gdImageRectangle()2065 cx = x1ul - 1; in gdImageRectangle()2073 cx = x1ul - 1; in gdImageRectangle()2081 cx = x1ul - 1; in gdImageRectangle()2082 while (cx++ < x1ul + thick) { in gdImageRectangle()
Completed in 10 milliseconds