/* +----------------------------------------------------------------------+ | Zend Engine | +----------------------------------------------------------------------+ | Copyright (c) Zend Technologies Ltd. (http://www.zend.com) | +----------------------------------------------------------------------+ | This source file is subject to version 2.00 of the Zend license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.zend.com/license/2_00.txt. | | If you did not receive a copy of the Zend license and are unable to | | obtain it through the world-wide-web, please send a note to | | license@zend.com so we can mail you a copy immediately. | +----------------------------------------------------------------------+ | Authors: Andi Gutmans | | Zeev Suraski | | Dmitry Stogov | +----------------------------------------------------------------------+ */ #include "zend.h" #include "zend_globals.h" #include "zend_variables.h" #include "zend_API.h" #include "zend_objects_API.h" ZEND_API void ZEND_FASTCALL zend_objects_store_init(zend_objects_store *objects, uint32_t init_size) { objects->object_buckets = (zend_object **) emalloc(init_size * sizeof(zend_object*)); objects->top = 1; /* Skip 0 so that handles are true */ objects->size = init_size; objects->free_list_head = -1; memset(&objects->object_buckets[0], 0, sizeof(zend_object*)); } ZEND_API void ZEND_FASTCALL zend_objects_store_destroy(zend_objects_store *objects) { efree(objects->object_buckets); objects->object_buckets = NULL; } ZEND_API void ZEND_FASTCALL zend_objects_store_call_destructors(zend_objects_store *objects) { EG(flags) |= EG_FLAGS_OBJECT_STORE_NO_REUSE; if (objects->top > 1) { uint32_t i; for (i = 1; i < objects->top; i++) { zend_object *obj = objects->object_buckets[i]; if (IS_OBJ_VALID(obj)) { if (!(OBJ_FLAGS(obj) & IS_OBJ_DESTRUCTOR_CALLED)) { GC_ADD_FLAGS(obj, IS_OBJ_DESTRUCTOR_CALLED); if (obj->handlers->dtor_obj != zend_objects_destroy_object || obj->ce->destructor) { GC_ADDREF(obj); obj->handlers->dtor_obj(obj); GC_DELREF(obj); } } } } } } ZEND_API void ZEND_FASTCALL zend_objects_store_mark_destructed(zend_objects_store *objects) { if (objects->object_buckets && objects->top > 1) { zend_object **obj_ptr = objects->object_buckets + 1; zend_object **end = objects->object_buckets + objects->top; do { zend_object *obj = *obj_ptr; if (IS_OBJ_VALID(obj)) { GC_ADD_FLAGS(obj, IS_OBJ_DESTRUCTOR_CALLED); } obj_ptr++; } while (obj_ptr != end); } } ZEND_API void ZEND_FASTCALL zend_objects_store_free_object_storage(zend_objects_store *objects, zend_bool fast_shutdown) { zend_object **obj_ptr, **end, *obj; if (objects->top <= 1) { return; } /* Free object contents, but don't free objects themselves, so they show up as leaks. * Also add a ref to all objects, so the object can't be freed by something else later. */ end = objects->object_buckets + 1; obj_ptr = objects->object_buckets + objects->top; if (fast_shutdown) { do { obj_ptr--; obj = *obj_ptr; if (IS_OBJ_VALID(obj)) { if (!(OBJ_FLAGS(obj) & IS_OBJ_FREE_CALLED)) { GC_ADD_FLAGS(obj, IS_OBJ_FREE_CALLED); if (obj->handlers->free_obj != zend_object_std_dtor) { GC_ADDREF(obj); obj->handlers->free_obj(obj); } } } } while (obj_ptr != end); } else { do { obj_ptr--; obj = *obj_ptr; if (IS_OBJ_VALID(obj)) { if (!(OBJ_FLAGS(obj) & IS_OBJ_FREE_CALLED)) { GC_ADD_FLAGS(obj, IS_OBJ_FREE_CALLED); GC_ADDREF(obj); obj->handlers->free_obj(obj); } } } while (obj_ptr != end); } } /* Store objects API */ static ZEND_COLD zend_never_inline void ZEND_FASTCALL zend_objects_store_put_cold(zend_object *object) { int handle; uint32_t new_size = 2 * EG(objects_store).size; EG(objects_store).object_buckets = (zend_object **) erealloc(EG(objects_store).object_buckets, new_size * sizeof(zend_object*)); /* Assign size after realloc, in case it fails */ EG(objects_store).size = new_size; handle = EG(objects_store).top++; object->handle = handle; EG(objects_store).object_buckets[handle] = object; } ZEND_API void ZEND_FASTCALL zend_objects_store_put(zend_object *object) { int handle; /* When in shutdown sequence - do not reuse previously freed handles, to make sure * the dtors for newly created objects are called in zend_objects_store_call_destructors() loop */ if (EG(objects_store).free_list_head != -1 && EXPECTED(!(EG(flags) & EG_FLAGS_OBJECT_STORE_NO_REUSE))) { handle = EG(objects_store).free_list_head; EG(objects_store).free_list_head = GET_OBJ_BUCKET_NUMBER(EG(objects_store).object_buckets[handle]); } else if (UNEXPECTED(EG(objects_store).top == EG(objects_store).size)) { zend_objects_store_put_cold(object); return; } else { handle = EG(objects_store).top++; } object->handle = handle; EG(objects_store).object_buckets[handle] = object; } ZEND_API void ZEND_FASTCALL zend_objects_store_del(zend_object *object) /* {{{ */ { ZEND_ASSERT(GC_REFCOUNT(object) == 0); /* GC might have released this object already. */ if (UNEXPECTED(GC_TYPE(object) == IS_NULL)) { return; } /* Make sure we hold a reference count during the destructor call otherwise, when the destructor ends the storage might be freed when the refcount reaches 0 a second time */ if (!(OBJ_FLAGS(object) & IS_OBJ_DESTRUCTOR_CALLED)) { GC_ADD_FLAGS(object, IS_OBJ_DESTRUCTOR_CALLED); if (object->handlers->dtor_obj != zend_objects_destroy_object || object->ce->destructor) { GC_SET_REFCOUNT(object, 1); object->handlers->dtor_obj(object); GC_DELREF(object); } } if (GC_REFCOUNT(object) == 0) { uint32_t handle = object->handle; void *ptr; ZEND_ASSERT(EG(objects_store).object_buckets != NULL); ZEND_ASSERT(IS_OBJ_VALID(EG(objects_store).object_buckets[handle])); EG(objects_store).object_buckets[handle] = SET_OBJ_INVALID(object); if (!(OBJ_FLAGS(object) & IS_OBJ_FREE_CALLED)) { GC_ADD_FLAGS(object, IS_OBJ_FREE_CALLED); GC_SET_REFCOUNT(object, 1); object->handlers->free_obj(object); } ptr = ((char*)object) - object->handlers->offset; GC_REMOVE_FROM_BUFFER(object); efree(ptr); ZEND_OBJECTS_STORE_ADD_TO_FREE_LIST(handle); } } /* }}} */