#include #include #include #include #include "gd.h" /* Code drawn from ppmtogif.c, from the pbmplus package ** ** Based on GIFENCOD by David Rowley . A ** Lempel-Zim compression based on "compress". ** ** Modified by Marcel Wijkstra ** ** Copyright (C) 1989 by Jef Poskanzer. ** ** Permission to use, copy, modify, and distribute this software and its ** documentation for any purpose and without fee is hereby granted, provided ** that the above copyright notice appear in all copies and that both that ** copyright notice and this permission notice appear in supporting ** documentation. This software is provided "as is" without express or ** implied warranty. ** ** The Graphics Interchange Format(c) is the Copyright property of ** CompuServe Incorporated. GIF(sm) is a Service Mark property of ** CompuServe Incorporated. */ /* * a code_int must be able to hold 2**GIFBITS values of type int, and also -1 */ typedef int code_int; #ifdef SIGNED_COMPARE_SLOW typedef unsigned long int count_int; typedef unsigned short int count_short; #else /*SIGNED_COMPARE_SLOW*/ typedef long int count_int; #endif /*SIGNED_COMPARE_SLOW*/ /* 2.0.28: threadsafe */ #define maxbits GIFBITS /* should NEVER generate this code */ #define maxmaxcode ((code_int)1 << GIFBITS) #define HSIZE 5003 /* 80% occupancy */ #define hsize HSIZE /* Apparently invariant, left over from compress */ typedef struct { int Width, Height; int curx, cury; long CountDown; int Pass; int Interlace; int n_bits; /* number of bits/code */ code_int maxcode; /* maximum code, given n_bits */ count_int htab [HSIZE]; unsigned short codetab [HSIZE]; code_int free_ent; /* first unused entry */ /* * block compression parameters -- after all codes are used up, * and compression rate changes, start over. */ int clear_flg; int offset; long int in_count; /* length of input */ long int out_count; /* # of codes output (for debugging) */ int g_init_bits; gdIOCtx * g_outfile; int ClearCode; int EOFCode; unsigned long cur_accum; int cur_bits; /* * Number of characters so far in this 'packet' */ int a_count; /* * Define the storage for the packet accumulator */ char accum[ 256 ]; } GifCtx; static int gifPutWord(int w, gdIOCtx *out); static int colorstobpp(int colors); static void BumpPixel (GifCtx *ctx); static int GIFNextPixel (gdImagePtr im, GifCtx *ctx); static void GIFEncode (gdIOCtxPtr fp, int GWidth, int GHeight, int GInterlace, int Background, int Transparent, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im); static void compress (int init_bits, gdIOCtx *outfile, gdImagePtr im, GifCtx *ctx); static void output (code_int code, GifCtx *ctx); static void cl_block (GifCtx *ctx); static void cl_hash (register count_int chsize, GifCtx *ctx); static void char_init (GifCtx *ctx); static void char_out (int c, GifCtx *ctx); static void flush_char (GifCtx *ctx); void * gdImageGifPtr (gdImagePtr im, int *size) { void *rv; gdIOCtx *out = gdNewDynamicCtx (2048, NULL); gdImageGifCtx (im, out); rv = gdDPExtractData (out, size); out->gd_free (out); return rv; } void gdImageGif (gdImagePtr im, FILE * outFile) { gdIOCtx *out = gdNewFileCtx (outFile); gdImageGifCtx (im, out); out->gd_free (out); } void gdImageGifCtx(gdImagePtr im, gdIOCtxPtr out) { gdImagePtr pim = 0, tim = im; int interlace, BitsPerPixel; interlace = im->interlace; if (im->trueColor) { /* Expensive, but the only way that produces an acceptable result: mix down to a palette based temporary image. */ pim = gdImageCreatePaletteFromTrueColor(im, 1, 256); if (!pim) { return; } tim = pim; } BitsPerPixel = colorstobpp(tim->colorsTotal); /* All set, let's do it. */ GIFEncode( out, tim->sx, tim->sy, tim->interlace, 0, tim->transparent, BitsPerPixel, tim->red, tim->green, tim->blue, tim); if (pim) { /* Destroy palette based temporary image. */ gdImageDestroy( pim); } } static int colorstobpp(int colors) { int bpp = 0; if ( colors <= 2 ) bpp = 1; else if ( colors <= 4 ) bpp = 2; else if ( colors <= 8 ) bpp = 3; else if ( colors <= 16 ) bpp = 4; else if ( colors <= 32 ) bpp = 5; else if ( colors <= 64 ) bpp = 6; else if ( colors <= 128 ) bpp = 7; else if ( colors <= 256 ) bpp = 8; return bpp; } /***************************************************************************** * * GIFENCODE.C - GIF Image compression interface * * GIFEncode( FName, GHeight, GWidth, GInterlace, Background, Transparent, * BitsPerPixel, Red, Green, Blue, gdImagePtr ) * *****************************************************************************/ #define TRUE 1 #define FALSE 0 /* * Bump the 'curx' and 'cury' to point to the next pixel */ static void BumpPixel(GifCtx *ctx) { /* * Bump the current X position */ ++(ctx->curx); /* * If we are at the end of a scan line, set curx back to the beginning * If we are interlaced, bump the cury to the appropriate spot, * otherwise, just increment it. */ if( ctx->curx == ctx->Width ) { ctx->curx = 0; if( !ctx->Interlace ) ++(ctx->cury); else { switch( ctx->Pass ) { case 0: ctx->cury += 8; if( ctx->cury >= ctx->Height ) { ++(ctx->Pass); ctx->cury = 4; } break; case 1: ctx->cury += 8; if( ctx->cury >= ctx->Height ) { ++(ctx->Pass); ctx->cury = 2; } break; case 2: ctx->cury += 4; if( ctx->cury >= ctx->Height ) { ++(ctx->Pass); ctx->cury = 1; } break; case 3: ctx->cury += 2; break; } } } } /* * Return the next pixel from the image */ static int GIFNextPixel(gdImagePtr im, GifCtx *ctx) { int r; if( ctx->CountDown == 0 ) return EOF; --(ctx->CountDown); r = gdImageGetPixel(im, ctx->curx, ctx->cury); BumpPixel(ctx); return r; } /* public */ static void GIFEncode(gdIOCtxPtr fp, int GWidth, int GHeight, int GInterlace, int Background, int Transparent, int BitsPerPixel, int *Red, int *Green, int *Blue, gdImagePtr im) { int B; int RWidth, RHeight; int LeftOfs, TopOfs; int Resolution; int ColorMapSize; int InitCodeSize; int i; GifCtx ctx; memset(&ctx, 0, sizeof(ctx)); ctx.Interlace = GInterlace; ctx.in_count = 1; ColorMapSize = 1 << BitsPerPixel; RWidth = ctx.Width = GWidth; RHeight = ctx.Height = GHeight; LeftOfs = TopOfs = 0; Resolution = BitsPerPixel; /* * Calculate number of bits we are expecting */ ctx.CountDown = (long)ctx.Width * (long)ctx.Height; /* * Indicate which pass we are on (if interlace) */ ctx.Pass = 0; /* * The initial code size */ if( BitsPerPixel <= 1 ) InitCodeSize = 2; else InitCodeSize = BitsPerPixel; /* * Set up the current x and y position */ ctx.curx = ctx.cury = 0; /* * Write the Magic header */ gdPutBuf(Transparent < 0 ? "GIF87a" : "GIF89a", 6, fp ); /* * Write out the screen width and height */ gifPutWord( RWidth, fp ); gifPutWord( RHeight, fp ); /* * Indicate that there is a global colour map */ B = 0x80; /* Yes, there is a color map */ /* * OR in the resolution */ B |= (Resolution - 1) << 5; /* * OR in the Bits per Pixel */ B |= (BitsPerPixel - 1); /* * Write it out */ gdPutC( B, fp ); /* * Write out the Background colour */ gdPutC( Background, fp ); /* * Byte of 0's (future expansion) */ gdPutC( 0, fp ); /* * Write out the Global Colour Map */ for( i=0; i= 0 ) { gdPutC( '!', fp ); gdPutC( 0xf9, fp ); gdPutC( 4, fp ); gdPutC( 1, fp ); gdPutC( 0, fp ); gdPutC( 0, fp ); gdPutC( (unsigned char) Transparent, fp ); gdPutC( 0, fp ); } /* * Write an Image separator */ gdPutC( ',', fp ); /* * Write the Image header */ gifPutWord( LeftOfs, fp ); gifPutWord( TopOfs, fp ); gifPutWord( ctx.Width, fp ); gifPutWord( ctx.Height, fp ); /* * Write out whether or not the image is interlaced */ if( ctx.Interlace ) gdPutC( 0x40, fp ); else gdPutC( 0x00, fp ); /* * Write out the initial code size */ gdPutC( InitCodeSize, fp ); /* * Go and actually compress the data */ compress( InitCodeSize+1, fp, im, &ctx ); /* * Write out a Zero-length packet (to end the series) */ gdPutC( 0, fp ); /* * Write the GIF file terminator */ gdPutC( ';', fp ); } /*************************************************************************** * * GIFCOMPR.C - GIF Image compression routines * * Lempel-Ziv compression based on 'compress'. GIF modifications by * David Rowley (mgardi@watdcsu.waterloo.edu) * ***************************************************************************/ /* * General DEFINEs */ #define GIFBITS 12 #ifdef NO_UCHAR typedef char char_type; #else /*NO_UCHAR*/ typedef unsigned char char_type; #endif /*NO_UCHAR*/ /* * * GIF Image compression - modified 'compress' * * Based on: compress.c - File compression ala IEEE Computer, June 1984. * * By Authors: Spencer W. Thomas (decvax!harpo!utah-cs!utah-gr!thomas) * Jim McKie (decvax!mcvax!jim) * Steve Davies (decvax!vax135!petsd!peora!srd) * Ken Turkowski (decvax!decwrl!turtlevax!ken) * James A. Woods (decvax!ihnp4!ames!jaw) * Joe Orost (decvax!vax135!petsd!joe) * */ #include #define ARGVAL() (*++(*argv) || (--argc && *++argv)) #ifdef COMPATIBLE /* But wrong! */ # define MAXCODE(n_bits) ((code_int) 1 << (n_bits) - 1) #else /*COMPATIBLE*/ # define MAXCODE(n_bits) (((code_int) 1 << (n_bits)) - 1) #endif /*COMPATIBLE*/ #define HashTabOf(i) ctx->htab[i] #define CodeTabOf(i) ctx->codetab[i] /* * To save much memory, we overlay the table used by compress() with those * used by decompress(). The tab_prefix table is the same size and type * as the codetab. The tab_suffix table needs 2**GIFBITS characters. We * get this from the beginning of htab. The output stack uses the rest * of htab, and contains characters. There is plenty of room for any * possible stack (stack used to be 8000 characters). */ #define tab_prefixof(i) CodeTabOf(i) #define tab_suffixof(i) ((char_type*)(htab))[i] #define de_stack ((char_type*)&tab_suffixof((code_int)1<g_init_bits = init_bits; ctx->g_outfile = outfile; /* * Set up the necessary values */ ctx->offset = 0; ctx->out_count = 0; ctx->clear_flg = 0; ctx->in_count = 1; ctx->maxcode = MAXCODE(ctx->n_bits = ctx->g_init_bits); ctx->ClearCode = (1 << (init_bits - 1)); ctx->EOFCode = ctx->ClearCode + 1; ctx->free_ent = ctx->ClearCode + 2; char_init(ctx); ent = GIFNextPixel( im, ctx ); hshift = 0; for ( fcode = (long) hsize; fcode < 65536L; fcode *= 2L ) ++hshift; hshift = 8 - hshift; /* set hash code range bound */ hsize_reg = hsize; cl_hash( (count_int) hsize_reg, ctx ); /* clear hash table */ output( (code_int)ctx->ClearCode, ctx ); #ifdef SIGNED_COMPARE_SLOW while ( (c = GIFNextPixel( im )) != (unsigned) EOF ) { #else /*SIGNED_COMPARE_SLOW*/ while ( (c = GIFNextPixel( im, ctx )) != EOF ) { /* } */ #endif /*SIGNED_COMPARE_SLOW*/ ++(ctx->in_count); fcode = (long) (((long) c << maxbits) + ent); i = (((code_int)c << hshift) ^ ent); /* xor hashing */ if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; } else if ( (long)HashTabOf (i) < 0 ) /* empty slot */ goto nomatch; disp = hsize_reg - i; /* secondary hash (after G. Knott) */ if ( i == 0 ) disp = 1; probe: if ( (i -= disp) < 0 ) i += hsize_reg; if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; } if ( (long)HashTabOf (i) > 0 ) goto probe; nomatch: output ( (code_int) ent, ctx ); ++(ctx->out_count); ent = c; #ifdef SIGNED_COMPARE_SLOW if ( (unsigned) ctx->free_ent < (unsigned) maxmaxcode) { #else /*SIGNED_COMPARE_SLOW*/ if ( ctx->free_ent < maxmaxcode ) { /* } */ #endif /*SIGNED_COMPARE_SLOW*/ CodeTabOf (i) = ctx->free_ent++; /* code -> hashtable */ HashTabOf (i) = fcode; } else cl_block(ctx); } /* * Put out the final code. */ output( (code_int)ent, ctx ); ++(ctx->out_count); output( (code_int) ctx->EOFCode, ctx ); } /***************************************************************** * TAG( output ) * * Output the given code. * Inputs: * code: A n_bits-bit integer. If == -1, then EOF. This assumes * that n_bits =< (long)wordsize - 1. * Outputs: * Outputs code to the file. * Assumptions: * Chars are 8 bits long. * Algorithm: * Maintain a GIFBITS character long buffer (so that 8 codes will * fit in it exactly). Use the VAX insv instruction to insert each * code in turn. When the buffer fills up empty it and start over. */ static const unsigned long masks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; /* Arbitrary value to mark output is done. When we see EOFCode, then we don't * expect to see any more data. If we do (e.g. corrupt image inputs), cur_bits * might be negative, so flag it to return early. */ #define CUR_BITS_FINISHED -1000 static void output(code_int code, GifCtx *ctx) { if (ctx->cur_bits == CUR_BITS_FINISHED) { return; } ctx->cur_accum &= masks[ ctx->cur_bits ]; if( ctx->cur_bits > 0 ) ctx->cur_accum |= ((long)code << ctx->cur_bits); else ctx->cur_accum = code; ctx->cur_bits += ctx->n_bits; while( ctx->cur_bits >= 8 ) { char_out( (unsigned int)(ctx->cur_accum & 0xff), ctx ); ctx->cur_accum >>= 8; ctx->cur_bits -= 8; } /* * If the next entry is going to be too big for the code size, * then increase it, if possible. */ if ( ctx->free_ent > ctx->maxcode || ctx->clear_flg ) { if( ctx->clear_flg ) { ctx->maxcode = MAXCODE (ctx->n_bits = ctx->g_init_bits); ctx->clear_flg = 0; } else { ++(ctx->n_bits); if ( ctx->n_bits == maxbits ) ctx->maxcode = maxmaxcode; else ctx->maxcode = MAXCODE(ctx->n_bits); } } if( code == ctx->EOFCode ) { /* * At EOF, write the rest of the buffer. */ while( ctx->cur_bits > 0 ) { char_out( (unsigned int)(ctx->cur_accum & 0xff), ctx); ctx->cur_accum >>= 8; ctx->cur_bits -= 8; } /* Flag that it's done to prevent re-entry. */ ctx->cur_bits = CUR_BITS_FINISHED; flush_char(ctx); } } /* * Clear out the hash table */ static void cl_block (GifCtx *ctx) /* table clear for block compress */ { cl_hash ( (count_int) hsize, ctx ); ctx->free_ent = ctx->ClearCode + 2; ctx->clear_flg = 1; output( (code_int)ctx->ClearCode, ctx); } static void cl_hash(register count_int chsize, GifCtx *ctx) /* reset code table */ { register count_int *htab_p = ctx->htab+chsize; register long i; register long m1 = -1; i = chsize - 16; do { /* might use Sys V memset(3) here */ *(htab_p-16) = m1; *(htab_p-15) = m1; *(htab_p-14) = m1; *(htab_p-13) = m1; *(htab_p-12) = m1; *(htab_p-11) = m1; *(htab_p-10) = m1; *(htab_p-9) = m1; *(htab_p-8) = m1; *(htab_p-7) = m1; *(htab_p-6) = m1; *(htab_p-5) = m1; *(htab_p-4) = m1; *(htab_p-3) = m1; *(htab_p-2) = m1; *(htab_p-1) = m1; htab_p -= 16; } while ((i -= 16) >= 0); for ( i += 16; i > 0; --i ) *--htab_p = m1; } /****************************************************************************** * * GIF Specific routines * ******************************************************************************/ /* * Set up the 'byte output' routine */ static void char_init(GifCtx *ctx) { ctx->a_count = 0; } /* * Add a character to the end of the current packet, and if it is 254 * characters, flush the packet to disk. */ static void char_out(int c, GifCtx *ctx) { ctx->accum[ ctx->a_count++ ] = c; if( ctx->a_count >= 254 ) flush_char(ctx); } /* * Flush the packet to disk, and reset the accumulator */ static void flush_char(GifCtx *ctx) { if( ctx->a_count > 0 ) { gdPutC( ctx->a_count, ctx->g_outfile ); gdPutBuf( ctx->accum, ctx->a_count, ctx->g_outfile ); ctx->a_count = 0; } } static int gifPutWord(int w, gdIOCtx *out) { /* Byte order is little-endian */ gdPutC(w & 0xFF, out); gdPutC((w >> 8) & 0xFF, out); return 0; }