#include #include "gd.h" #include "gdfontg.h" #include "gdfonts.h" int main (void) { /* Input and output files */ FILE *in; FILE *out; /* Input and output images */ gdImagePtr im_in = 0, im_out = 0; /* Brush image */ gdImagePtr brush; /* Color indexes */ int white; int blue; int red; int green; /* Points for polygon */ gdPoint points[3]; /* Create output image, 256 by 256 pixels, true color. */ im_out = gdImageCreateTrueColor (256, 256); /* First color allocated is background. */ white = gdImageColorAllocate (im_out, 255, 255, 255); /* Set transparent color. */ gdImageColorTransparent (im_out, white); /* Try to load demoin.png and paste part of it into the output image. */ in = fopen ("demoin.png", "rb"); if (!in) { fprintf (stderr, "Can't load source image; this demo\n"); fprintf (stderr, "is much more impressive if demoin.png\n"); fprintf (stderr, "is available.\n"); im_in = 0; } else { im_in = gdImageCreateFromPng (in); fclose (in); /* Now copy, and magnify as we do so */ gdImageCopyResized (im_out, im_in, 32, 32, 0, 0, 192, 192, 255, 255); } red = gdImageColorAllocate (im_out, 255, 0, 0); green = gdImageColorAllocate (im_out, 0, 255, 0); blue = gdImageColorAllocate (im_out, 0, 0, 255); /* Rectangle */ gdImageLine (im_out, 16, 16, 240, 16, green); gdImageLine (im_out, 240, 16, 240, 240, green); gdImageLine (im_out, 240, 240, 16, 240, green); gdImageLine (im_out, 16, 240, 16, 16, green); /* Circle */ gdImageArc (im_out, 128, 128, 60, 20, 0, 720, blue); /* Arc */ gdImageArc (im_out, 128, 128, 40, 40, 90, 270, blue); /* Flood fill: doesn't do much on a continuously variable tone jpeg original. */ gdImageFill (im_out, 8, 8, blue); /* Polygon */ points[0].x = 64; points[0].y = 0; points[1].x = 0; points[1].y = 128; points[2].x = 128; points[2].y = 128; gdImageFilledPolygon (im_out, points, 3, green); /* Brush. A fairly wild example also involving a line style! */ if (im_in) { int style[8]; brush = gdImageCreateTrueColor (16, 16); gdImageCopyResized (brush, im_in, 0, 0, 0, 0, gdImageSX (brush), gdImageSY (brush), gdImageSX (im_in), gdImageSY (im_in)); gdImageSetBrush (im_out, brush); /* With a style, so they won't overprint each other. Normally, they would, yielding a fat-brush effect. */ style[0] = 0; style[1] = 0; style[2] = 0; style[3] = 0; style[4] = 0; style[5] = 0; style[6] = 0; style[7] = 1; gdImageSetStyle (im_out, style, 8); /* Draw the styled, brushed line */ gdImageLine (im_out, 0, 255, 255, 0, gdStyledBrushed); } /* Text */ gdImageString (im_out, gdFontGiant, 32, 32, (unsigned char *) "hi", red); gdImageStringUp (im_out, gdFontSmall, 64, 64, (unsigned char *) "hi", red); /* Make output image interlaced (progressive, in the case of JPEG) */ gdImageInterlace (im_out, 1); out = fopen ("demoout.png", "wb"); /* Write PNG */ gdImagePng (im_out, out); fclose (out); gdImageDestroy (im_out); if (im_in) { gdImageDestroy (im_in); } return 0; }