Lines Matching refs:flags
154 unsigned int flags);
164 unsigned flags,
170 unsigned int flags);
265 (((h)->flags & UV_HANDLE_ACTIVE) != 0)
268 (((h)->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED)) != 0)
280 if (((h)->flags & UV_HANDLE_ACTIVE) != 0) break; \
281 (h)->flags |= UV_HANDLE_ACTIVE; \
282 if (((h)->flags & UV_HANDLE_REF) != 0) uv__active_handle_add(h); \
288 if (((h)->flags & UV_HANDLE_ACTIVE) == 0) break; \
289 (h)->flags &= ~UV_HANDLE_ACTIVE; \
290 if (((h)->flags & UV_HANDLE_REF) != 0) uv__active_handle_rm(h); \
296 if (((h)->flags & UV_HANDLE_REF) != 0) break; \
297 (h)->flags |= UV_HANDLE_REF; \
298 if (((h)->flags & UV_HANDLE_CLOSING) != 0) break; \
299 if (((h)->flags & UV_HANDLE_ACTIVE) != 0) uv__active_handle_add(h); \
305 if (((h)->flags & UV_HANDLE_REF) == 0) break; \
306 (h)->flags &= ~UV_HANDLE_REF; \
307 if (((h)->flags & UV_HANDLE_CLOSING) != 0) break; \
308 if (((h)->flags & UV_HANDLE_ACTIVE) != 0) uv__active_handle_rm(h); \
313 (((h)->flags & UV_HANDLE_REF) != 0)
325 (h)->flags = UV_HANDLE_REF; /* Ref the loop when active. */ \
418 uint32_t flags; member
423 unsigned int flags; member