Lines Matching refs:wand

37 MagickBooleanType MagickAdaptiveBlurImageChannel(MagickWand *wand,const ChannelType channel,const d…  in MagickAdaptiveBlurImageChannel()  argument
42 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickAdaptiveBlurImageChannel()
45 status = MagickAdaptiveBlurImage(wand, radius, sigma); in MagickAdaptiveBlurImageChannel()
48 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickAdaptiveBlurImageChannel()
54 MagickBooleanType MagickAdaptiveSharpenImageChannel(MagickWand *wand, const ChannelType channel, co… in MagickAdaptiveSharpenImageChannel() argument
59 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickAdaptiveSharpenImageChannel()
62 status = MagickAdaptiveSharpenImage(wand, radius, sigma); in MagickAdaptiveSharpenImageChannel()
65 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickAdaptiveSharpenImageChannel()
71 MagickBooleanType MagickAddNoiseImageChannel(MagickWand *wand,const ChannelType channel,const Noise… in MagickAddNoiseImageChannel() argument
76 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickAddNoiseImageChannel()
80 status = MagickAddNoiseImage(wand, noise_type, 1.0); in MagickAddNoiseImageChannel()
83 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickAddNoiseImageChannel()
89 MagickBooleanType MagickAutoGammaImageChannel(MagickWand *wand, const ChannelType channel) { in MagickAutoGammaImageChannel() argument
94 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickAutoGammaImageChannel()
97 status = MagickAutoGammaImage(wand); in MagickAutoGammaImageChannel()
100 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickAutoGammaImageChannel()
106 MagickBooleanType MagickAutoLevelImageChannel(MagickWand *wand, in MagickAutoLevelImageChannel() argument
112 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickAutoLevelImageChannel()
115 status = MagickAutoLevelImage(wand); in MagickAutoLevelImageChannel()
118 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickAutoLevelImageChannel()
124 MagickBooleanType MagickBlurImageChannel(MagickWand *wand, in MagickBlurImageChannel() argument
130 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickBlurImageChannel()
133 status = MagickBlurImage(wand, radius,sigma); in MagickBlurImageChannel()
136 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickBlurImageChannel()
142 MagickBooleanType MagickBrightnessContrastImageChannel(MagickWand *wand,const ChannelType channel,c… in MagickBrightnessContrastImageChannel() argument
147 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickBrightnessContrastImageChannel()
150 status = MagickBrightnessContrastImage(wand, brightness, contrast); in MagickBrightnessContrastImageChannel()
153 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickBrightnessContrastImageChannel()
159 MagickBooleanType MagickClampImageChannel(MagickWand *wand, const ChannelType channel) { in MagickClampImageChannel() argument
164 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickClampImageChannel()
167 status = MagickClampImage(wand); in MagickClampImageChannel()
170 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickClampImageChannel()
177 MagickBooleanType MagickClutImageChannel(MagickWand *wand, const ChannelType channel, const MagickW… in MagickClutImageChannel() argument
182 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickClutImageChannel()
185 status = MagickClutImage(wand, clut_wand, AverageInterpolatePixel); in MagickClutImageChannel()
188 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickClutImageChannel()
194 MagickBooleanType MagickCompositeImageChannel(MagickWand *wand, in MagickCompositeImageChannel() argument
203 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickCompositeImageChannel()
206 status = MagickCompositeImage(wand, source_wand, compose, clip_to_self, x,y); in MagickCompositeImageChannel()
209 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickCompositeImageChannel()
216 MagickWand *MagickCompareImageChannels(MagickWand *wand, const MagickWand *reference, const Channel… in MagickCompareImageChannels() argument
222 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickCompareImageChannels()
225 tmp_wand = MagickCompareImages(wand, reference, metric, distortion); in MagickCompareImageChannels()
228 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickCompareImageChannels()
234 MagickBooleanType MagickContrastStretchImageChannel(MagickWand *wand, in MagickContrastStretchImageChannel() argument
241 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickContrastStretchImageChannel()
244 status = MagickContrastStretchImage(wand, black_point, white_point); in MagickContrastStretchImageChannel()
247 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickContrastStretchImageChannel()
253 MagickBooleanType MagickConvolveImageChannel(MagickWand *wand, in MagickConvolveImageChannel() argument
260 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickConvolveImageChannel()
263 status = MagickConvolveImage(wand, kernel); in MagickConvolveImageChannel()
266 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickConvolveImageChannel()
273 MagickBooleanType MagickEqualizeImageChannel(MagickWand *wand, in MagickEqualizeImageChannel() argument
279 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickEqualizeImageChannel()
282 status = MagickEqualizeImage(wand); in MagickEqualizeImageChannel()
285 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickEqualizeImageChannel()
292 MagickBooleanType MagickEvaluateImageChannel(MagickWand *wand, in MagickEvaluateImageChannel() argument
298 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickEvaluateImageChannel()
301 status = MagickEvaluateImage(wand,op,value); in MagickEvaluateImageChannel()
304 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickEvaluateImageChannel()
328 MagickBooleanType MagickFloodfillPaintImageChannel(MagickWand *wand, in MagickFloodfillPaintImageChannel() argument
337 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickFloodfillPaintImageChannel()
340 status = MagickFloodfillPaintImage(wand, fill, fuzz, bordercolor, x, y, invert); in MagickFloodfillPaintImageChannel()
343 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickFloodfillPaintImageChannel()
349 MagickBooleanType MagickFunctionImageChannel(MagickWand *wand, in MagickFunctionImageChannel() argument
356 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickFunctionImageChannel()
359 status = MagickFunctionImage(wand,function,number_arguments,arguments); in MagickFunctionImageChannel()
362 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickFunctionImageChannel()
369 MagickWand *MagickFxImageChannel(MagickWand *wand, const ChannelType channel,const char *expression… in MagickFxImageChannel() argument
375 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickFxImageChannel()
378 result_wand = MagickFxImage(wand, expression); in MagickFxImageChannel()
381 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickFxImageChannel()
388 MagickBooleanType MagickGammaImageChannel(MagickWand *wand, in MagickGammaImageChannel() argument
394 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickGammaImageChannel()
397 status = MagickGammaImage(wand,gamma); in MagickGammaImageChannel()
400 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickGammaImageChannel()
406 MagickBooleanType MagickGaussianBlurImageChannel(MagickWand *wand, in MagickGaussianBlurImageChannel() argument
412 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickGaussianBlurImageChannel()
415 status = MagickGaussianBlurImage(wand,radius,sigma); in MagickGaussianBlurImageChannel()
418 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickGaussianBlurImageChannel()
424 size_t MagickGetImageChannelDepth(MagickWand *wand, const ChannelType channel) { in MagickGetImageChannelDepth() argument
429 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickGetImageChannelDepth()
432 depth = MagickGetImageDepth(wand); in MagickGetImageChannelDepth()
435 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickGetImageChannelDepth()
441 MagickBooleanType MagickGetImageChannelMean(MagickWand *wand, const ChannelType channel,double *mea… in MagickGetImageChannelMean() argument
447 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickGetImageChannelMean()
450 status = MagickGetImageMean(wand, mean, standard_deviation); in MagickGetImageChannelMean()
453 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickGetImageChannelMean()
460 MagickBooleanType MagickSetImageChannelDepth(MagickWand *wand, const ChannelType channel, in MagickSetImageChannelDepth() argument
466 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickSetImageChannelDepth()
469 status = MagickSetImageDepth(wand, depth); in MagickSetImageChannelDepth()
472 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickSetImageChannelDepth()
478 MagickBooleanType MagickGetImageChannelDistortion(MagickWand *wand, in MagickGetImageChannelDistortion() argument
485 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickGetImageChannelDistortion()
488 status = MagickGetImageDistortion(wand, reference, metric, distortion); in MagickGetImageChannelDistortion()
491 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickGetImageChannelDistortion()
497 MagickBooleanType MagickGetImageChannelKurtosis(MagickWand *wand,const ChannelType channel, in MagickGetImageChannelKurtosis() argument
503 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickGetImageChannelKurtosis()
506 status = MagickGetImageKurtosis(wand,kurtosis,skewness); in MagickGetImageChannelKurtosis()
509 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickGetImageChannelKurtosis()
515 MagickBooleanType MagickGetImageChannelRange(MagickWand *wand,const ChannelType channel,double *min… in MagickGetImageChannelRange() argument
521 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickGetImageChannelRange()
524 status = MagickGetImageRange(wand, minima, maxima); in MagickGetImageChannelRange()
527 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickGetImageChannelRange()
533 MagickBooleanType MagickOrderedPosterizeImageChannel(MagickWand *wand,const ChannelType channel, in MagickOrderedPosterizeImageChannel() argument
539 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickOrderedPosterizeImageChannel()
542 status = MagickOrderedDitherImage(wand, threshold_map); in MagickOrderedPosterizeImageChannel()
545 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickOrderedPosterizeImageChannel()
551 ChannelStatistics *MagickGetImageChannelStatistics(MagickWand *wand) { in MagickGetImageChannelStatistics() argument
552 return MagickGetImageStatistics(wand); in MagickGetImageChannelStatistics()
555 MagickBooleanType MagickHaldClutImageChannel(MagickWand *wand, const ChannelType channel,const Magi… in MagickHaldClutImageChannel() argument
560 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickHaldClutImageChannel()
563 status = MagickHaldClutImage(wand, hald_wand); in MagickHaldClutImageChannel()
566 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickHaldClutImageChannel()
572 MagickBooleanType MagickLevelImageChannel(MagickWand *wand, in MagickLevelImageChannel() argument
579 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickLevelImageChannel()
582 status = MagickLevelImage(wand,black_point,gamma, white_point); in MagickLevelImageChannel()
585 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickLevelImageChannel()
591 MagickBooleanType MagickMorphologyImageChannel(MagickWand *wand, in MagickMorphologyImageChannel() argument
598 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickMorphologyImageChannel()
601 status = MagickMorphologyImage(wand, method, iterations, kernel); in MagickMorphologyImageChannel()
604 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickMorphologyImageChannel()
610 MagickBooleanType MagickMotionBlurImageChannel(MagickWand *wand, in MagickMotionBlurImageChannel() argument
617 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickMotionBlurImageChannel()
620 status = MagickMotionBlurImage(wand, radius, sigma,angle); in MagickMotionBlurImageChannel()
623 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickMotionBlurImageChannel()
630 MagickBooleanType MagickNegateImageChannel(MagickWand *wand,const ChannelType channel,const MagickB… in MagickNegateImageChannel() argument
636 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickNegateImageChannel()
639 status = MagickNegateImage(wand, gray); in MagickNegateImageChannel()
642 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickNegateImageChannel()
648 MagickBooleanType MagickNormalizeImageChannel(MagickWand *wand, in MagickNormalizeImageChannel() argument
654 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickNormalizeImageChannel()
657 status = MagickNormalizeImage(wand); in MagickNormalizeImageChannel()
660 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickNormalizeImageChannel()
666 MagickBooleanType MagickOpaquePaintImageChannel(MagickWand *wand, in MagickOpaquePaintImageChannel() argument
673 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickOpaquePaintImageChannel()
676 status = MagickOpaquePaintImage(wand, target, fill, fuzz, invert); in MagickOpaquePaintImageChannel()
679 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickOpaquePaintImageChannel()
686 MagickBooleanType MagickRandomThresholdImageChannel(MagickWand *wand, in MagickRandomThresholdImageChannel() argument
692 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickRandomThresholdImageChannel()
695 status = MagickRandomThresholdImage(wand, low, high); in MagickRandomThresholdImageChannel()
698 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickRandomThresholdImageChannel()
704 MagickBooleanType MagickRotationalBlurImageChannel(MagickWand *wand, in MagickRotationalBlurImageChannel() argument
710 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickRotationalBlurImageChannel()
713 status = MagickRotationalBlurImage(wand, angle); in MagickRotationalBlurImageChannel()
716 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickRotationalBlurImageChannel()
722 MagickBooleanType MagickSelectiveBlurImageChannel(MagickWand *wand, in MagickSelectiveBlurImageChannel() argument
729 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickSelectiveBlurImageChannel()
732 status = MagickSelectiveBlurImage(wand, radius, sigma, threshold); in MagickSelectiveBlurImageChannel()
735 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickSelectiveBlurImageChannel()
741 MagickBooleanType MagickSeparateImageChannel(MagickWand *wand,const ChannelType channel) { in MagickSeparateImageChannel() argument
742 return MagickSeparateImage(wand, channel); in MagickSeparateImageChannel()
745 MagickBooleanType MagickSharpenImageChannel(MagickWand *wand, in MagickSharpenImageChannel() argument
751 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickSharpenImageChannel()
754 status = MagickSharpenImage(wand, radius, sigma); in MagickSharpenImageChannel()
757 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickSharpenImageChannel()
764 MagickWand *wand,const ChannelType channel,const MagickBooleanType sharpen, in MagickSigmoidalContrastImageChannel() argument
770 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickSigmoidalContrastImageChannel()
773 status = MagickSigmoidalContrastImage(wand, sharpen, alpha, beta); in MagickSigmoidalContrastImageChannel()
776 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickSigmoidalContrastImageChannel()
782 MagickBooleanType MagickSolarizeImageChannel(MagickWand *wand, const ChannelType channel,const doub… in MagickSolarizeImageChannel() argument
787 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickSolarizeImageChannel()
790 status = MagickSolarizeImage(wand, threshold); in MagickSolarizeImageChannel()
793 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickSolarizeImageChannel()
801 MagickBooleanType MagickSparseColorImageChannel(MagickWand *wand, const ChannelType channel,const S… in MagickSparseColorImageChannel() argument
806 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickSparseColorImageChannel()
809 status = MagickSparseColorImage(wand, method, number_arguments, arguments); in MagickSparseColorImageChannel()
812 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickSparseColorImageChannel()
820 MagickBooleanType MagickStatisticImageChannel(MagickWand *wand, in MagickStatisticImageChannel() argument
827 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickStatisticImageChannel()
830 status = MagickStatisticImage(wand, type, width, height); in MagickStatisticImageChannel()
833 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickStatisticImageChannel()
858 MagickBooleanType MagickUnsharpMaskImageChannel(MagickWand *wand, in MagickUnsharpMaskImageChannel() argument
865 previous_channel_mask = MagickSetImageChannelMask(wand, channel); in MagickUnsharpMaskImageChannel()
868 status = MagickUnsharpMaskImage(wand, radius, sigma, amount, threshold); in MagickUnsharpMaskImageChannel()
871 (void) MagickSetImageChannelMask(wand, previous_channel_mask); in MagickUnsharpMaskImageChannel()