Lines Matching refs:red

208 		im->red[i] = 0;
322 rd = im->red[i] - r;
358 * Theoretically, hue 0 (pure red) is identical to hue 6 in these transforms. Pure
359 * red always maps to 6 in this implementation. Therefore UNDEFINED can be
487 dist = HWB_Diff(im->red[i], im->green[i], im->blue[i], r, g, b);
512 if ((im->red[i] == r) && (im->green[i] == g) && (im->blue[i] == b) && (im->alpha[i] == a)) {
544 im->red[ct] = r;
594 rd = (long) (im->red[c] - r);
619 im->red[op] = r;
672 xlate[p] = gdImageColorClosestAlpha (from, to->red[p], to->green[p], to->blue[p], to->alpha[p]);
679 to->red[i] = from->red[i];
833 return gdTrueColorAlpha(im->red[p], im->green[p], im->blue[p], (im->transparent == p) ? gdAlphaTransparent : im->alpha[p]);
929 p = gdTrueColorAlpha(tile->red[p], tile->green[p], tile->blue[p], tile->alpha[p]);
2285 gdImageSetPixel(dst, dstX + x, dstY + y, gdTrueColorAlpha(src->red[c], src->green[c], src->blue[c], src->alpha[c]));
2321 nc = gdImageColorResolveAlpha (dst, src->red[c], src->green[c], src->blue[c], src->alpha[c]);
2556 double red = 0.0, green = 0.0, blue = 0.0, alpha = 0.0;
2594 red += gdTrueColorGetRed (p) * alpha_factor;
2611 red /= spixels;
2620 red /= alpha_sum;
2625 red = red >= 255.5 ? 255 : red+0.5;
2629 gdImageSetPixel(dst, x, y, gdTrueColorAlpha ((int)red, (int)green, (int)blue, (int)alpha));
2938 int dst_alpha, alpha, red, green, blue;
2963 /* What red, green and blue result values will we use? */
2967 red = (gdTrueColorGetRed(src) * src_weight
2977 return ((alpha << 24) + (red << 16) + (green << 8) + blue);
3130 *(dst_row + x) = gdTrueColorAlpha(src->red[c], src->green[c], src->blue[c], src->alpha[c]);
3148 src->transparent = gdTrueColorAlpha(src->red[c], src->green[c], src->blue[c], src->alpha[c]);